Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4AuxiliaryNavServices.hh
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1//
2// ********************************************************************
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5// * The Geant4 software is copyright of the Copyright Holders of *
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24// ********************************************************************
25//
26// class G4AuxiliaryNavServices
27//
28// Class description:
29//
30// Utility class for navigation.
31
32// History:
33// - Created: Paul Kent, Aug 96
34// --------------------------------------------------------------------
35#ifndef G4AuxiliaryNavServices_hh
36#define G4AuxiliaryNavServices_hh
37
38#include "G4Types.hh"
39#include "G4ThreeVector.hh"
40#include "G4VSolid.hh"
41#include "G4AffineTransform.hh"
42
44{
45
46 public: // with description
47
48 static G4bool CheckPointOnSurface( const G4VSolid* sampleSolid,
49 const G4ThreeVector& localPoint,
50 const G4ThreeVector* globalDirection,
51 const G4AffineTransform& sampleTransform,
52 const G4bool locatedOnEdge);
53 //
54 // Is the track (point, direction) inside the solid 'sampleSolid' ?
55 // Returns true if we are going to enter the volume,
56 // which is the case if:
57 // - the point is inside
58 // - the point is on the surface and the direction points inside
59 // or along it.
60 // Else returns false.
61
62 static G4bool CheckPointExiting( const G4VSolid* sampleSolid,
63 const G4ThreeVector& localPoint,
64 const G4ThreeVector* globalDirection,
65 const G4AffineTransform& sampleTransform );
66 //
67 // Is the track (point, direction) exiting the solid 'sampleSolid' ?
68 // Returns true if we are going to exit the volume.
69
70 static void ReportTolerances();
71 // Print global values of Cartesian, Radial and Angle Tolerances
72};
73
74#include "G4AuxiliaryNavServices.icc"
75
76#endif
bool G4bool
Definition: G4Types.hh:86
static G4bool CheckPointOnSurface(const G4VSolid *sampleSolid, const G4ThreeVector &localPoint, const G4ThreeVector *globalDirection, const G4AffineTransform &sampleTransform, const G4bool locatedOnEdge)
static G4bool CheckPointExiting(const G4VSolid *sampleSolid, const G4ThreeVector &localPoint, const G4ThreeVector *globalDirection, const G4AffineTransform &sampleTransform)