Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4GIDI.cc
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1//
2// ********************************************************************
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6// * the Geant4 Collaboration. It is provided under the terms and *
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25//
26
27#include <iostream>
28
29#include "G4GIDI.hh"
30
31using namespace std;
32using namespace GIDI;
33
34/*
35***************************************************************
36*/
37G4GIDI::G4GIDI( G4int ip, string &dataDirectory ) {
38
39 init( ip );
40 addDataDirectory( dataDirectory );
41}
42/*
43***************************************************************
44*/
45G4GIDI::G4GIDI( G4int ip, list<string> &dataDirectoryList ) {
46
47 init( ip );
48 for( auto iter = dataDirectoryList.begin( ); iter != dataDirectoryList.end( ); ++iter )
49 addDataDirectory( *iter );
50}
51/*
52***************************************************************
53*/
55
56 G4GIDI_target *target;
57 auto iter = dataDirectories.cbegin();
58
59 while( targets.size( ) > 0 ) {
60 target = targets.back( );
61 targets.pop_back( );
62 delete target;
63 } // Loop checking, 11.06.2015, T. Koi
64
65 while( iter != dataDirectories.cend() ) {
66 delete *iter;
67 dataDirectories.pop_front( );
68 }// Loop checking, 11.06.2015, T. Koi
69}
70/*
71***************************************************************
72*/
73G4int G4GIDI::init( G4int ip ) {
74
75 projectileID = ip;
76 if( ip == 0 ) {
77 projectile = string( "g" ); }
78 else if( ip == 1 ) {
79 projectile = string( "n" ); }
80 else if( ip == 2 ) {
81 projectile = string( "p" ); }
82 else if( ip == 3 ) {
83 projectile = string( "d" ); }
84 else if( ip == 4 ) {
85 projectile = string( "t" ); }
86 else if( ip == 5 ) {
87 projectile = string( "h" ); }
88 else if( ip == 6 ) {
89 projectile = string( "a" ); }
90 else {
91 printf( "Invalid projectile ID = %d\n", ip );
92 throw 1;
93 }
94 return( 0 );
95}
96/*
97***************************************************************
98*/
100
101 return (G4int)dataDirectories.size( );
102}
103/*
104***************************************************************
105*/
106G4int G4GIDI::addDataDirectory( string &dataDirectory ) {
107
108 for( auto iter = dataDirectories.cbegin( ); iter != dataDirectories.cend( ); ++iter ) {
109 if( (*iter)->path( ) == dataDirectory ) return( 0 );
110 }
111
112 G4GIDI_map *map = new G4GIDI_map( dataDirectory );
113 dataDirectories.push_back( map );
114
115 return( 0 );
116}
117/*
118***************************************************************
119*/
120G4int G4GIDI::removeDataDirectory( string &dataDirectory ) {
121
122 for( auto iter = dataDirectories.cbegin( ); iter != dataDirectories.cend( ); ++iter ) {
123 if( dataDirectory == (*iter)->path( ) ) {
124
125 }
126 }
127 return( 0 );
128}
129/*
130***************************************************************
131*/
133
134 unsigned i = (unsigned) index;
135
136 if( index >= 0 ) {
137 if( i >= dataDirectories.size( ) ) return( "" );
138 for( auto iter = dataDirectories.cbegin( ); iter != dataDirectories.cend( ); ++iter, --index )
139 if( index == 0 ) return( (*iter)->fileName( ) );
140 }
141
142 return( "" );
143}
144/*
145***************************************************************
146*/
147vector<string> *G4GIDI::getDataDirectories( void ) {
148
149 std::size_t i = 0;
150 vector<string> *v = new vector<string>( numberOfDataDirectories( ) );
151
152 for( auto iter = dataDirectories.cbegin( ); iter != dataDirectories.cend( ); ++iter, ++i )
153 (*v)[i] = string( (*iter)->fileName( ) );
154 return( v );
155}
156/*
157***************************************************************
158*/
159G4bool G4GIDI::isThisDataAvailable( string &lib_name, G4int iZ, G4int iA, G4int iM ) {
160
161 G4bool b;
162 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
163
164 if( targetName == nullptr ) return( false );
165 string targetSymbol( targetName );
166 b = isThisDataAvailable( lib_name, targetSymbol );
167 smr_freeMemory( (void **) &targetName );
168 return( b );
169}
170/*
171***************************************************************
172*/
173G4bool G4GIDI::isThisDataAvailable( string &lib_name, string &targetName ) {
174
175 char *path = dataFilename( lib_name, targetName );
176
177 if( path != nullptr ) {
178 smr_freeMemory( (void **) &path );
179 return( true );
180 }
181 return( false );
182}
183/*
184***************************************************************
185*/
186char *G4GIDI::dataFilename( string &lib_name, G4int iZ, G4int iA, G4int iM ) {
187
188 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM ), *fileName;
189
190 if( targetName == nullptr ) return( nullptr );
191 string targetSymbol( targetName );
192 fileName = dataFilename( lib_name, targetSymbol );
193 smr_freeMemory( (void **) &targetName );
194 return( fileName );
195}
196/*
197***************************************************************
198*/
199char *G4GIDI::dataFilename( string &lib_name, string &targetSymbol ) {
200
201 char *path;
202
203 for( auto iter = dataDirectories.cbegin( ); iter != dataDirectories.cend( ); ++iter )
204 if( ( path = MCGIDI_map_findTarget( nullptr, (*iter)->map, lib_name.c_str(), projectile.c_str( ), targetSymbol.c_str( ) ) ) != nullptr )
205 return( path );
206
207 return( nullptr );
208}
209/*
210***************************************************************
211*/
213
214 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
215 vector<string> *listOfLibraries;
216
217 if( targetName == nullptr ) return( new vector<string>( ) );
218 string targetSymbol( targetName );
219 listOfLibraries = getNamesOfAvailableLibraries( targetSymbol );
220 smr_freeMemory( (void **) &targetName );
221 return( listOfLibraries );
222}
223/*
224***************************************************************
225*/
226vector<string> *G4GIDI::getNamesOfAvailableLibraries( string &targetName ) {
227
228 vector<string> *listOfLibraries = new vector<string>( );
229
230 MCGIDI_map *map;
231 MCGIDI_mapEntry *entry;
232
233 for( auto iter = dataDirectories.cbegin( ); iter != dataDirectories.cend( ); ++iter ) {
234 map = MCGIDI_map_findAllOfTarget( &((*iter)->smr), (*iter)->map, projectile.c_str( ), targetName.c_str( ) );
235 for( entry = MCGIDI_map_getFirstEntry( map ); entry != nullptr; entry = MCGIDI_map_getNextEntry( entry ) ) {
236 listOfLibraries->push_back( entry->evaluation );
237 }
238 MCGIDI_map_free( nullptr, map );
239 }
240 return( listOfLibraries );
241}
242/*
243***************************************************************
244*/
245vector<string> *G4GIDI::getNamesOfAvailableTargets( void ) {
246
247 vector<string> *listOfTargets;
248
249 listOfTargets = new vector<string>( );
250 if( listOfTargets == nullptr ) return( nullptr );
251 for( auto iter_map = dataDirectories.cbegin( ); iter_map != dataDirectories.cend( ); ++iter_map ) {
252 if( MCGIDI_map_walkTree( nullptr, (*iter_map)->map, getNamesOfAvailableTargets_walker, (void *) listOfTargets ) != 0 ) {
253 delete listOfTargets;
254 return( nullptr );
255 }
256 }
257 return( listOfTargets );
258}
259/*
260***************************************************************
261*/
262G4GIDI_target *G4GIDI::readTarget( string &lib_name, G4int iZ, G4int iA, G4int iM, G4bool bind ) {
263
264 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
265 G4GIDI_target *target;
266
267 if( targetName == nullptr ) return( nullptr );
268 string targetSymbol( targetName );
269 target = readTarget( lib_name, targetSymbol, bind );
270 smr_freeMemory( (void **) &targetName );
271 return( target );
272}
273/*
274***************************************************************
275*/
276G4GIDI_target *G4GIDI::readTarget( string &lib_name, string &targetName, G4bool bind ) {
277
278 for( auto iter_targets = targets.cbegin( ); iter_targets != targets.cend( ); ++iter_targets ) {
279 if( (*iter_targets)->name == targetName ) return( nullptr );
280 }
281 char *path = dataFilename( lib_name, targetName );
282 if( path == nullptr ) return( nullptr );
283
284 G4GIDI_target *target = new G4GIDI_target( path );
285 if( bind ) targets.push_back( target );
286 smr_freeMemory( (void **) &path );
287 return( target );
288}
289/*
290***************************************************************
291*/
293
294 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
295 G4GIDI_target *target;
296
297 if( targetName == nullptr ) return( nullptr );
298 string targetSymbol( targetName );
299 target = getAlreadyReadTarget( targetSymbol );
300 smr_freeMemory( (void **) &targetName );
301 return( target );
302}
303/*
304***************************************************************
305*/
307
308 for( auto iter_targets = targets.cbegin( ); iter_targets != targets.cend( ); ++iter_targets ) {
309 if( ( (*iter_targets)->name == targetSymbol ) ) return( *iter_targets );
310 }
311 return( nullptr );
312}
313/*
314***************************************************************
315*/
317
318 for( auto iter_targets = targets.cbegin( ); iter_targets != targets.cend( ); ++iter_targets ) {
319 if( *iter_targets == target ) {
320 targets.erase( iter_targets );
321 delete target;
322 return( 0 );
323 }
324 }
325 return( 1 );
326}
327/*
328***************************************************************
329*/
331
332 G4int status;
333 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
334
335 if( targetName == nullptr ) return( 1 );
336 string targetSymbol( targetName );
337 status = freeTarget( targetSymbol );
338 smr_freeMemory( (void **) &targetName );
339 return( status );
340}
341/*
342***************************************************************
343*/
344G4int G4GIDI::freeTarget( string &targetSymbol ) {
345
346 for( auto iter_targets = targets.cbegin( ); iter_targets != targets.cend( ); ++iter_targets ) {
347 if( (*iter_targets)->name == targetSymbol ) return( freeTarget( *iter_targets ) );
348 }
349 return( 1 );
350}
351/*
352***************************************************************
353*/
354vector<string> *G4GIDI::getListOfReadTargetsNames( void ) {
355
356 vector<string> *listOfTargets;
357
358 listOfTargets = new vector<string>( );
359 if( listOfTargets == nullptr ) return( nullptr );
360 for( auto iter_targets = targets.cbegin( ); iter_targets != targets.cend( ); ++iter_targets ) {
361 listOfTargets->push_back( *(*iter_targets)->getName( ) );
362 }
363 return( listOfTargets );
364}
int getNamesOfAvailableTargets_walker(GIDI::MCGIDI_mapEntry *entry, int level, void *userData)
char * G4GIDI_Misc_Z_A_m_ToName(int iZ, int iA, int im=0)
Definition: G4GIDI_Misc.cc:44
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
int MCGIDI_map_walkTree(statusMessageReporting *smr, MCGIDI_map *map, int(*handler)(MCGIDI_mapEntry *entry, int level, void *userData), void *userData)
Definition: MCGIDI_map.cc:494
void * MCGIDI_map_free(statusMessageReporting *smr, MCGIDI_map *map)
Definition: MCGIDI_map.cc:173
char * MCGIDI_map_findTarget(statusMessageReporting *smr, MCGIDI_map *map, const char *evaluation, const char *projectile, const char *targetName)
Definition: MCGIDI_map.cc:376
MCGIDI_mapEntry * MCGIDI_map_getFirstEntry(MCGIDI_map *map)
Definition: MCGIDI_map.cc:204
MCGIDI_mapEntry * MCGIDI_map_getNextEntry(MCGIDI_mapEntry *entry)
Definition: MCGIDI_map.cc:211
MCGIDI_map * MCGIDI_map_findAllOfTarget(statusMessageReporting *smr, MCGIDI_map *map, const char *projectile, const char *targetName)
Definition: MCGIDI_map.cc:430
G4int removeDataDirectory(std::string &dataDirectory)
Definition: G4GIDI.cc:120
char * dataFilename(std::string &lib_name, G4int iZ, G4int iA, G4int iM=0)
Definition: G4GIDI.cc:186
G4GIDI_target * readTarget(std::string &lib_name, G4int iZ, G4int iA, G4int iM=0, G4bool bind=true)
Definition: G4GIDI.cc:262
G4GIDI_target * getAlreadyReadTarget(G4int iZ, G4int iA, G4int iM=0)
Definition: G4GIDI.cc:292
G4int addDataDirectory(std::string &dataDirectory)
Definition: G4GIDI.cc:106
G4GIDI(G4int ip, std::string &dataDirectory)
Definition: G4GIDI.cc:37
std::vector< std::string > * getNamesOfAvailableTargets(void)
Definition: G4GIDI.cc:245
std::vector< std::string > * getDataDirectories(void)
Definition: G4GIDI.cc:147
~G4GIDI()
Definition: G4GIDI.cc:54
std::vector< std::string > * getListOfReadTargetsNames(void)
Definition: G4GIDI.cc:354
std::string getDataDirectoryAtIndex(G4int index)
Definition: G4GIDI.cc:132
std::vector< std::string > * getNamesOfAvailableLibraries(G4int iZ, G4int iA, G4int iM=0)
Definition: G4GIDI.cc:212
G4int freeTarget(G4int iZ, G4int iA, G4int iM=0)
Definition: G4GIDI.cc:330
G4bool isThisDataAvailable(std::string &lib_name, G4int iZ, G4int iA, G4int iM=0)
Definition: G4GIDI.cc:159
G4int numberOfDataDirectories(void)
Definition: G4GIDI.cc:99
void * smr_freeMemory(void **p)