Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4GEMProbabilityVI.hh
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1//
2// ********************************************************************
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25//
26// GEM de-excitation model
27// by V. Ivanchenko (July 2019)
28//
29#ifndef G4GEMProbabilityVI_h
30#define G4GEMProbabilityVI_h 1
31
33
34//const G4int NPOINTSGEM = 10;
35
36class G4LevelManager;
37
39{
40public:
41
42 explicit G4GEMProbabilityVI(G4int anA, G4int aZ, const G4LevelManager*);
43
44 ~G4GEMProbabilityVI() final;
45
47
48 // compute probability for evaporated fragment in ground state
50
52
53private:
54
55 // compute probability for evaporated fragment may be excited
56 G4double Integrated2DProbability();
57
58 // probability as a function of excitations
59 G4double ProbabilityDistributionFunction(G4double exc, G4double resExc);
60
61 G4Fragment* Sample2DDistribution();
62
63 G4double I0(G4double t);
64 G4double I1(G4double t, G4double tx);
65 G4double I2(G4double s0, G4double sx);
66 G4double I3(G4double s0, G4double sx);
67
68 // Copy constructor
70 const G4GEMProbabilityVI & operator=(const G4GEMProbabilityVI &right);
71 G4bool operator==(const G4GEMProbabilityVI &right) const;
72 G4bool operator!=(const G4GEMProbabilityVI &right) const;
73
74 const G4LevelManager* lManager;
75
76 G4int fragA;
77 G4int fragZ;
78
79 G4double bCoulomb;
80 G4double resA13;
81 G4double U, delta0, delta1, a0, a1;
82 G4double alphaP, betaP;
83 G4double Umax, A13;
84 // G4double levelDensity, levelDensity1;
85
86 // Gamma is A_f(2S_f+1) factor, where A_f is fragment atomic
87 // number and S_f is fragment spin
88 G4double Gamma;
89 G4double coeff;
90 G4double pcoeff;
91
92 G4double probmax;
93
94 G4bool isExcited;
95
96 //static const G4double ws[NPOINTSGEM];
97 //static const G4double xs[NPOINTSGEM];
98
99};
100
101#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4Fragment * SampleEvaporationFragment()
G4double ComputeProbability(G4double ekin, G4double CB) override
G4double ComputeTotalProbability(const G4Fragment &, G4double CB)