Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4OpenGLStoredWin32.hh>
Public Member Functions | |
G4OpenGLStoredWin32 () | |
G4VSceneHandler * | CreateSceneHandler (const G4String &name="") |
G4VViewer * | CreateViewer (G4VSceneHandler &, const G4String &name="") |
Public Member Functions inherited from G4VGraphicsSystem | |
G4VGraphicsSystem (const G4String &name, Functionality f) | |
G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f) | |
G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f) | |
virtual | ~G4VGraphicsSystem () |
virtual G4VSceneHandler * | CreateSceneHandler (const G4String &name)=0 |
virtual G4VViewer * | CreateViewer (G4VSceneHandler &, const G4String &name)=0 |
const G4String & | GetName () const |
const G4String & | GetNickname () const |
const std::vector< G4String > & | GetNicknames () const |
const G4String & | GetDescription () const |
Functionality | GetFunctionality () const |
virtual G4bool | IsUISessionCompatible () const |
void | AddNickname (const G4String &nickname) |
Additional Inherited Members | |
Public Types inherited from G4VGraphicsSystem | |
enum | Functionality { noFunctionality , nonEuclidian , twoD , twoDStore , threeD , threeDInteractive , virtualReality , fileWriter } |
Protected Attributes inherited from G4VGraphicsSystem | |
G4String | fName |
std::vector< G4String > | fNicknames |
G4String | fDescription |
Functionality | fFunctionality |
Definition at line 36 of file G4OpenGLStoredWin32.hh.
G4OpenGLStoredWin32::G4OpenGLStoredWin32 | ( | ) |
Definition at line 41 of file G4OpenGLStoredWin32.cc.
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virtual |
Implements G4VGraphicsSystem.
Definition at line 50 of file G4OpenGLStoredWin32.cc.
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virtual |
Implements G4VGraphicsSystem.
Definition at line 56 of file G4OpenGLStoredWin32.cc.