Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4INCLDecayAvatar.hh>
Additional Inherited Members | |
Static Public Member Functions inherited from G4INCL::InteractionAvatar | |
static void | deleteBackupParticles () |
Release the memory allocated for the backup particles. | |
Static Public Attributes inherited from G4INCL::InteractionAvatar | |
static const G4double | locEAccuracy = 1.E-4 |
Target accuracy in the determination of the local-energy Q-value. | |
static const G4int | maxIterLocE = 50 |
Max number of iterations for the determination of the local-energy Q-value. | |
Protected Member Functions inherited from G4INCL::InteractionAvatar | |
virtual G4INCL::IChannel * | getChannel ()=0 |
G4bool | bringParticleInside (Particle *const p) |
void | preInteractionLocalEnergy (Particle *const p) |
Apply local-energy transformation, if appropriate. | |
void | preInteractionBlocking () |
Store the state of the particles before the interaction. | |
void | preInteraction () |
void | postInteraction (FinalState *) |
void | restoreParticles () const |
Restore the state of both particles. | |
G4bool | shouldUseLocalEnergy () const |
true if the given avatar should use local energy | |
G4bool | enforceEnergyConservation (FinalState *const fs) |
Enforce energy conservation. | |
Protected Attributes inherited from G4INCL::InteractionAvatar | |
Nucleus * | theNucleus |
Particle * | particle1 |
Particle * | particle2 |
ThreeVector | boostVector |
G4double | oldTotalEnergy |
G4double | oldXSec |
G4bool | isPiN |
G4double | weight |
ParticleList | modified |
ParticleList | created |
ParticleList | modifiedAndCreated |
ParticleList | Destroyed |
ParticleList | ModifiedAndDestroyed |
Protected Attributes inherited from G4INCL::IAvatar | |
G4double | theTime |
Static Protected Attributes inherited from G4INCL::InteractionAvatar | |
static G4ThreadLocal Particle * | backupParticle1 = NULL |
static G4ThreadLocal Particle * | backupParticle2 = NULL |
Decay avatar
The reflection avatar is created when a particle reaches the boundary of the nucleus. At this point it can either be reflected from the boundary or exit the nucleus.
Definition at line 55 of file G4INCLDecayAvatar.hh.
G4INCL::DecayAvatar::DecayAvatar | ( | G4INCL::Particle * | aParticle, |
G4double | time, | ||
G4INCL::Nucleus * | aNucleus, | ||
G4bool | force = false |
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) |
Definition at line 52 of file G4INCLDecayAvatar.cc.
G4INCL::DecayAvatar::DecayAvatar | ( | G4INCL::Particle * | aParticle, |
G4INCL::Particle * | bParticle, | ||
G4double | time, | ||
G4INCL::Nucleus * | aNucleus, | ||
G4bool | force = false |
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) |
Definition at line 59 of file G4INCLDecayAvatar.cc.
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virtual |
Definition at line 66 of file G4INCLDecayAvatar.cc.
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virtual |
Implements G4INCL::IAvatar.
Definition at line 207 of file G4INCLDecayAvatar.cc.
void G4INCL::DecayAvatar::fillFinalState | ( | FinalState * | fs | ) |
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virtual |
Implements G4INCL::InteractionAvatar.
Definition at line 70 of file G4INCLDecayAvatar.cc.
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inlinevirtual |
Implements G4INCL::IAvatar.
Definition at line 67 of file G4INCLDecayAvatar.hh.
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virtual |
Implements G4INCL::IAvatar.
Definition at line 100 of file G4INCLDecayAvatar.cc.
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virtual |
Implements G4INCL::IAvatar.
Definition at line 96 of file G4INCLDecayAvatar.cc.