Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4TrajectoryModelFactories.cc
Go to the documentation of this file.
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25//
26//
27// Jane Tinslay, John Allison, Joseph Perl October 2005
28
30#include "G4ModelCommandsT.hh"
39#include "G4VisTrajContext.hh"
40
41// Draw by attribute
43 :G4VModelFactory<G4VTrajectoryModel>("drawByAttribute")
44{}
45
47
48ModelAndMessengers
50{
51 Messengers messengers;
52
53 // Create default context and model
54 G4VisTrajContext* context = new G4VisTrajContext("default");
55
57
58 // Create messengers for default context configuration
59 G4ModelCommandUtils::AddContextMsgrs(context, messengers, placement+"/"+name);
60
61 messengers.push_back(new G4ModelCmdVerbose<G4TrajectoryDrawByAttribute>(model, placement));
62 messengers.push_back(new G4ModelCmdSetString<G4TrajectoryDrawByAttribute>(model, placement, "setAttribute"));
63 messengers.push_back(new G4ModelCmdAddIntervalContext<G4TrajectoryDrawByAttribute>(model, placement, "addInterval"));
64 messengers.push_back(new G4ModelCmdAddValueContext<G4TrajectoryDrawByAttribute>(model, placement, "addValue"));
65
66 return ModelAndMessengers(model, messengers);
67}
68
71{}
72
74
75ModelAndMessengers
77{
78 Messengers messengers;
79
80 // Create default context and model
81 G4VisTrajContext* context = new G4VisTrajContext("default");
82 G4TrajectoryGenericDrawer* model = new G4TrajectoryGenericDrawer(name, context);
83
84 // Create messengers for default context configuration
85 G4ModelCommandUtils::AddContextMsgrs(context, messengers, placement+"/"+name);
86
87 // Verbose command
88 messengers.push_back(new G4ModelCmdVerbose<G4TrajectoryGenericDrawer>(model, placement));
89
90 return ModelAndMessengers(model, messengers);
91}
92
93// drawByCharge
95 :G4VModelFactory<G4VTrajectoryModel>("drawByCharge")
96{}
97
99
100ModelAndMessengers
102{
103 Messengers messengers;
104
105 // Create default context and model
106 G4VisTrajContext* context = new G4VisTrajContext("default");
107 G4TrajectoryDrawByCharge* model = new G4TrajectoryDrawByCharge(name, context);
108
109 // Create messengers for default context configuration
110 G4ModelCommandUtils::AddContextMsgrs(context, messengers, placement+"/"+name);
111
112 // Create messengers for drawer
113 messengers.push_back(new G4ModelCmdSetStringColour<G4TrajectoryDrawByCharge>(model, placement));
114 messengers.push_back(new G4ModelCmdVerbose<G4TrajectoryDrawByCharge>(model, placement));
115
116 return ModelAndMessengers(model, messengers);
117}
118
119//Draw by particle ID
121 :G4VModelFactory<G4VTrajectoryModel>("drawByParticleID")
122{}
123
125
126ModelAndMessengers
128{
129 Messengers messengers;
130
131 // Create default context and model
132 G4VisTrajContext* context = new G4VisTrajContext("default");
134
135 // Create messengers for default context configuration
136 G4ModelCommandUtils::AddContextMsgrs(context, messengers, placement+"/"+name);
137
138 // Create messengers for drawer
139 messengers.push_back(new G4ModelCmdSetStringColour<G4TrajectoryDrawByParticleID>(model, placement));
140 messengers.push_back(new G4ModelCmdSetDefaultColour<G4TrajectoryDrawByParticleID>(model, placement));
141 messengers.push_back(new G4ModelCmdVerbose<G4TrajectoryDrawByParticleID>(model, placement));
142
143 return ModelAndMessengers(model, messengers);
144}
145
146//Draw by origin volume
148:G4VModelFactory<G4VTrajectoryModel>("drawByOriginVolume")
149{}
150
152
153ModelAndMessengers
155{
156 Messengers messengers;
157
158 // Create default context and model
159 G4VisTrajContext* context = new G4VisTrajContext("default");
161
162 // Create messengers for default context configuration
163 G4ModelCommandUtils::AddContextMsgrs(context, messengers, placement+"/"+name);
164
165 // Create messengers for drawer
166 messengers.push_back(new G4ModelCmdSetStringColour<G4TrajectoryDrawByOriginVolume>(model, placement));
167 messengers.push_back(new G4ModelCmdSetDefaultColour<G4TrajectoryDrawByOriginVolume>(model, placement));
168 messengers.push_back(new G4ModelCmdVerbose<G4TrajectoryDrawByOriginVolume>(model, placement));
169
170 return ModelAndMessengers(model, messengers);
171}
172
173//Draw by encountered volume
175:G4VModelFactory<G4VTrajectoryModel>("drawByEncounteredVolume")
176{}
177
179
180ModelAndMessengers
182{
183 Messengers messengers;
184
185 // Create default context and model
186 G4VisTrajContext* context = new G4VisTrajContext("default");
188
189 // Create messengers for default context configuration
190 G4ModelCommandUtils::AddContextMsgrs(context, messengers, placement+"/"+name);
191
192 // Create messengers for drawer
193 messengers.push_back(new G4ModelCmdSetStringColour<G4TrajectoryDrawByEncounteredVolume>(model, placement));
194 messengers.push_back(new G4ModelCmdSetDefaultColour<G4TrajectoryDrawByEncounteredVolume>(model, placement));
195 messengers.push_back(new G4ModelCmdVerbose<G4TrajectoryDrawByEncounteredVolume>(model, placement));
196
197 return ModelAndMessengers(model, messengers);
198}
ModelAndMessengers Create(const G4String &placement, const G4String &name)
ModelAndMessengers Create(const G4String &placement, const G4String &name)
ModelAndMessengers Create(const G4String &placement, const G4String &name)
ModelAndMessengers Create(const G4String &placement, const G4String &name)
ModelAndMessengers Create(const G4String &placement, const G4String &name)
ModelAndMessengers Create(const G4String &placement, const G4String &name)
std::vector< G4UImessenger * > Messengers
std::pair< G4VTrajectoryModel *, Messengers > ModelAndMessengers
void AddContextMsgrs(G4VisTrajContext *context, std::vector< G4UImessenger * > &messengers, const G4String &placement)