Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VBiasingOperation Class Referenceabstract

#include <G4VBiasingOperation.hh>

+ Inheritance diagram for G4VBiasingOperation:

Public Member Functions

 G4VBiasingOperation (G4String name)
 
virtual ~G4VBiasingOperation ()
 
virtual const G4VBiasingInteractionLawProvideOccurenceBiasingInteractionLaw (const G4BiasingProcessInterface *, G4ForceCondition &)=0
 
virtual G4double ProposeAlongStepLimit (const G4BiasingProcessInterface *)
 
virtual G4GPILSelection ProposeGPILSelection (const G4GPILSelection wrappedProcessSelection)
 
virtual void AlongMoveBy (const G4BiasingProcessInterface *, const G4Step *, G4double)
 
virtual G4VParticleChangeApplyFinalStateBiasing (const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &)=0
 
virtual G4double DistanceToApplyOperation (const G4Track *, G4double, G4ForceCondition *)=0
 
virtual G4VParticleChangeGenerateBiasingFinalState (const G4Track *, const G4Step *)=0
 
const G4StringGetName () const
 
std::size_t GetUniqueID () const
 

Detailed Description

Definition at line 76 of file G4VBiasingOperation.hh.

Constructor & Destructor Documentation

◆ G4VBiasingOperation()

G4VBiasingOperation::G4VBiasingOperation ( G4String  name)

Definition at line 29 of file G4VBiasingOperation.cc.

30 : fName(name)
31{
32 // -- have to move from initialization to here, as giving error on windows:
34}
static G4BiasingOperationManager * GetInstance()
std::size_t Register(G4VBiasingOperation *)

◆ ~G4VBiasingOperation()

G4VBiasingOperation::~G4VBiasingOperation ( )
virtual

Definition at line 36 of file G4VBiasingOperation.cc.

37{}

Member Function Documentation

◆ AlongMoveBy()

virtual void G4VBiasingOperation::AlongMoveBy ( const G4BiasingProcessInterface ,
const G4Step ,
G4double   
)
inlinevirtual

Reimplemented in G4BOptnForceFreeFlight.

Definition at line 139 of file G4VBiasingOperation.hh.

141 {}

Referenced by G4BiasingProcessInterface::AlongStepDoIt().

◆ ApplyFinalStateBiasing()

virtual G4VParticleChange * G4VBiasingOperation::ApplyFinalStateBiasing ( const G4BiasingProcessInterface ,
const G4Track ,
const G4Step ,
G4bool  
)
pure virtual

◆ DistanceToApplyOperation()

◆ GenerateBiasingFinalState()

virtual G4VParticleChange * G4VBiasingOperation::GenerateBiasingFinalState ( const G4Track ,
const G4Step  
)
pure virtual

◆ GetName()

const G4String & G4VBiasingOperation::GetName ( ) const
inline

Definition at line 198 of file G4VBiasingOperation.hh.

198{return fName;}

◆ GetUniqueID()

std::size_t G4VBiasingOperation::GetUniqueID ( ) const
inline

Definition at line 199 of file G4VBiasingOperation.hh.

199{return fUniqueID;}

◆ ProposeAlongStepLimit()

virtual G4double G4VBiasingOperation::ProposeAlongStepLimit ( const G4BiasingProcessInterface )
inlinevirtual

Reimplemented in G4BOptnForceCommonTruncatedExp.

Definition at line 127 of file G4VBiasingOperation.hh.

127{ return DBL_MAX; }
#define DBL_MAX
Definition: templates.hh:62

Referenced by G4BiasingProcessInterface::AlongStepGetPhysicalInteractionLength().

◆ ProposeGPILSelection()

virtual G4GPILSelection G4VBiasingOperation::ProposeGPILSelection ( const G4GPILSelection  wrappedProcessSelection)
inlinevirtual

Reimplemented in G4BOptnForceCommonTruncatedExp.

Definition at line 131 of file G4VBiasingOperation.hh.

132 {return wrappedProcessSelection;}

Referenced by G4BiasingProcessInterface::AlongStepGetPhysicalInteractionLength().

◆ ProvideOccurenceBiasingInteractionLaw()


The documentation for this class was generated from the following files: