Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4eeToPGammaModel.cc
Go to the documentation of this file.
1//
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25//
26//
27// -------------------------------------------------------------------
28//
29// GEANT4 Class header file
30//
31//
32// File name: G4eeToPGammaModel
33//
34// Author: Vladimir Ivanchenko
35//
36// Creation date: 25.10.2003
37//
38// Modifications:
39//
40//
41// -------------------------------------------------------------------
42//
43
44
45//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
46//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
47
48#include "G4eeToPGammaModel.hh"
49#include "Randomize.hh"
51#include "G4SystemOfUnits.hh"
52#include "G4PionZero.hh"
53#include "G4Eta.hh"
54#include "G4Gamma.hh"
55#include "G4DynamicParticle.hh"
56#include "G4PhysicsVector.hh"
58#include "G4eeCrossSections.hh"
59
60//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
61
62using namespace std;
63
65 const G4String& npart,
66 G4double maxkinEnergy,
67 G4double binWidth)
68: G4Vee2hadrons(cr,
69 npart=="pi0" ? 782.62*MeV:1019.46*MeV,
70 maxkinEnergy,
71 binWidth)
72{
73 G4cout << "####G4eeToPGammaModel & particle:" << npart
74 << "####" << G4endl;
75
77 if(npart == "pi0") {
78 massR = 782.62*MeV;
79 particle = pi0;
80 } else {
81 massR = 1019.46*MeV;
82 particle = G4Eta::Eta();
83 }
84 massP = particle->GetPDGMass();
85}
86
87//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
88
90{}
91
92//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
93
95{
96 return massR;
97}
98
99//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
100
102{
103 G4double xs;
104 if(particle == pi0) xs = cross->CrossSectionPi0G(e);
105 else xs = cross->CrossSectionEtaG(e);
106 return xs;
107}
108
109//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
110
111void G4eeToPGammaModel::SampleSecondaries(std::vector<G4DynamicParticle*>* newp,
112 G4double e, const G4ThreeVector& direction)
113{
114 G4double egam = 0.5*e*(1.0 - massP*massP/(massR*massR));
115 G4double tkin = e - egam - massP;
116 if(tkin < 0.0) tkin = 0.0;
117 G4double cost;
118 do {
119 cost = 2.0*G4UniformRand() - 1.0;
120 // Loop checking, 07-Aug-2015, Vladimir Ivanchenko
121 } while( 2.0*G4UniformRand() > 1.0 + cost*cost );
122
123 G4double sint = sqrt(1.0 - cost*cost);
124 G4double phi = twopi * G4UniformRand();
125
126 G4ThreeVector dir(sint*cos(phi),sint*sin(phi), cost);
127 dir.rotateUz(direction);
128
129 // create G4DynamicParticle objects
130 G4DynamicParticle* p1 =
131 new G4DynamicParticle(particle,dir,tkin);
132 G4DynamicParticle* p2 =
133 new G4DynamicParticle(G4Gamma::Gamma(),-dir,egam);
134 newp->push_back(p1);
135 newp->push_back(p2);
136}
137
138//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
139
double G4double
Definition: G4Types.hh:83
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
#define G4UniformRand()
Definition: Randomize.hh:52
Hep3Vector & rotateUz(const Hep3Vector &)
Definition: ThreeVector.cc:33
static G4Eta * Eta()
Definition: G4Eta.cc:108
static G4Gamma * Gamma()
Definition: G4Gamma.cc:85
static G4PionZero * PionZero()
Definition: G4PionZero.cc:107
G4eeCrossSections * cross
G4double CrossSectionEtaG(G4double)
G4double CrossSectionPi0G(G4double)
~G4eeToPGammaModel() override
G4eeToPGammaModel(G4eeCrossSections *, const G4String &, G4double, G4double)
G4double PeakEnergy() const override
void SampleSecondaries(std::vector< G4DynamicParticle * > *, G4double, const G4ThreeVector &) override
G4double ComputeCrossSection(G4double) const override