Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4OpenGLTransform3D.hh>
Public Member Functions | |
G4OpenGLTransform3D (const G4Transform3D &t) | |
const GLdouble * | GetGLMatrix () |
Definition at line 39 of file G4OpenGLTransform3D.hh.
G4OpenGLTransform3D::G4OpenGLTransform3D | ( | const G4Transform3D & | t | ) |
Definition at line 36 of file G4OpenGLTransform3D.cc.
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inline |
Definition at line 42 of file G4OpenGLTransform3D.hh.
Referenced by G4OpenGLImmediateSceneHandler::BeginPrimitives(), G4OpenGLImmediateSceneHandler::BeginPrimitives2D(), G4OpenGLStoredViewer::DrawDisplayLists(), and G4OpenGLStoredSceneHandler::EndModeling().