Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4LatticeManager.cc
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25//
26/// \file materials/src/G4LatticeManager.cc
27/// \brief Implementation of the G4LatticeManager class
28//
29//
30// 20131113 Delete lattices in (new) registry, not in lookup maps
31// 20141008 Change to global singleton; must be shared across worker threads
32
33#include "G4LatticeManager.hh"
34#include "G4AutoLock.hh"
35#include "G4LatticeLogical.hh"
36#include "G4LatticePhysical.hh"
37#include "G4LatticeReader.hh"
38#include "G4LogicalVolume.hh"
39#include "G4Material.hh"
40#include "G4VPhysicalVolume.hh"
41#include "G4SystemOfUnits.hh"
42#include "G4Threading.hh"
43#include <fstream>
44
45G4LatticeManager* G4LatticeManager::fLM = 0; // Global (shared) singleton
46
47namespace {
48 G4Mutex latMutex = G4MUTEX_INITIALIZER; // For thread protection
49}
50
51//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
52
53G4LatticeManager::G4LatticeManager() : verboseLevel(0) {
54 Clear();
55}
56
57G4LatticeManager::~G4LatticeManager() {
58 Reset(); // Deletes all lattices
59}
60
61// Delete all registered lattices and clear entries from lookup tables
62
64 for (LatticeLogReg::iterator lm=fLLattices.begin();
65 lm != fLLattices.end(); ++lm) {
66 delete (*lm);
67 }
68
69 for (LatticePhyReg::iterator pm=fPLattices.begin();
70 pm != fPLattices.end(); ++pm) {
71 delete (*pm);
72 }
73
74 Clear();
75}
76
77// Remove entries without deletion (for begin-job and end-job initializing)
78
80 fPLatticeList.clear();
81 fPLattices.clear();
82
83 fLLatticeList.clear();
84 fLLattices.clear();
85}
86
87//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
88
90 // if no lattice manager exists, create one.
91 G4AutoLock latLock(&latMutex); // Protect before changing pointer
92 if (!fLM) fLM = new G4LatticeManager();
93 latLock.unlock();
94
95 return fLM;
96}
97
98//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
99
100// Associate logical lattice with material
101
103 G4LatticeLogical* Lat) {
104 if (!Mat || !Lat) return false; // Don't register null pointers
105
106 G4AutoLock latLock(&latMutex); // Protect before changing registry
107 fLLattices.insert(Lat); // Take ownership in registry
108 fLLatticeList[Mat] = Lat;
109 latLock.unlock();
110
111 if (verboseLevel) {
112 G4cout << "G4LatticeManager::RegisterLattice: "
113 << " Total number of logical lattices: " << fLLatticeList.size()
114 << " (" << fLLattices.size() << " unique)" << G4endl;
115 }
116
117 return true;
118}
119
120// Construct logical lattice for material from config file
121
123 const G4String& latDir) {
124 if (verboseLevel) {
125 G4cout << "G4LatticeManager::LoadLattice material " << Mat->GetName()
126 << " " << latDir << G4endl;
127 }
128
129 G4LatticeReader latReader(verboseLevel);
130 G4LatticeLogical* newLat = latReader.MakeLattice(latDir+"/config.txt");
131 if (verboseLevel>1) G4cout << " Created newLat " << newLat << G4endl;
132
133 if (newLat) RegisterLattice(Mat, newLat);
134 else {
135 G4cerr << "ERROR creating " << latDir << " lattice for material "
136 << Mat->GetName() << G4endl;
137 }
138
139 return newLat;
140}
141
142// Combine loading and registration (Material extracted from volume)
143
145 const G4String& latDir) {
146 if (verboseLevel) {
147 G4cout << "G4LatticeManager::LoadLattice volume " << Vol->GetName()
148 << " " << latDir << G4endl;
149 }
150
151 G4Material* theMat = Vol->GetLogicalVolume()->GetMaterial();
152
153 // Create and register the logical lattice, then the physical lattice
154 G4LatticeLogical* lLattice = LoadLattice(theMat, latDir);
155 if (!lLattice) return 0;
156
157 G4LatticePhysical* pLattice =
158 new G4LatticePhysical(lLattice, Vol->GetFrameRotation());
159 if (pLattice) RegisterLattice(Vol, pLattice);
160
161 if (verboseLevel>1) G4cout << " Created pLattice " << pLattice << G4endl;
162
163 return pLattice;
164}
165
166
167//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
168
169// Associate physical (oriented) lattice with physical volume
170
172 G4LatticePhysical* Lat) {
173 if (!Vol || !Lat) return false; // Don't register null pointers
174
175 G4AutoLock latLock(&latMutex); // Protect before changing registry
176
177 // SPECIAL: Register first lattice with a null volume to act as default
178 if (fPLatticeList.empty()) fPLatticeList[0] = Lat;
179
180 fPLattices.insert(Lat);
181 fPLatticeList[Vol] = Lat;
182
183 latLock.unlock();
184
185 if (verboseLevel) {
186 G4cout << "G4LatticeManager::RegisterLattice: "
187 << " Total number of physical lattices: " << fPLatticeList.size()-1
188 << " (" << fPLattices.size() << " unique)" << G4endl;
189 }
190
191 return true;
192}
193
195 G4LatticeLogical* LLat) {
196 if (!Vol || !LLat) return false; // Don't register null pointers
197
198 // Make sure logical lattice is registered for material
200
201 // Create and register new physical lattice to go with volume
202 return RegisterLattice(Vol, new G4LatticePhysical(LLat, Vol->GetFrameRotation()));
203}
204
205//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
206
207// Returns a pointer to the LatticeLogical associated with material
208
210 LatticeMatMap::const_iterator latFind = fLLatticeList.find(Mat);
211 if (latFind != fLLatticeList.end()) {
212 if (verboseLevel)
213 G4cout << "G4LatticeManager::GetLattice found " << latFind->second
214 << " for " << (Mat?Mat->GetName():"NULL") << "." << G4endl;
215 return latFind->second;
216 }
217
218 if (verboseLevel)
219 G4cerr << "G4LatticeManager:: Found no matching lattices for "
220 << (Mat?Mat->GetName():"NULL") << "." << G4endl;
221
222 return 0; // No lattice associated with volume
223}
224
225// Returns a pointer to the LatticePhysical associated with volume
226// NOTE: Passing Vol==0 will return the default lattice
227
229 LatticeVolMap::const_iterator latFind = fPLatticeList.find(Vol);
230 if (latFind != fPLatticeList.end()) {
231 if (verboseLevel)
232 G4cout << "G4LatticeManager::GetLattice found " << latFind->second
233 << " for " << (Vol?Vol->GetName():"default") << "." << G4endl;
234 return latFind->second;
235 }
236
237 if (verboseLevel)
238 G4cerr << "G4LatticeManager::GetLattice found no matching lattices for "
239 << (Vol?Vol->GetName():"default") << "." << G4endl;
240
241 return 0; // No lattice associated with volume
242}
243
244//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
245
246// Return true if volume Vol has a physical lattice
247
249 return (fPLatticeList.find(Vol) != fPLatticeList.end());
250}
251
252// Return true if material Mat has a logical lattice
253
255 return (fLLatticeList.find(Mat) != fLLatticeList.end());
256}
257
258//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
259
260//Given the phonon wave vector k, phonon physical volume Vol
261//and polarizationState(0=LON, 1=FT, 2=ST),
262//returns phonon velocity in m/s
263
265 G4int polarizationState,
266 const G4ThreeVector & k) const {
267 G4LatticePhysical* theLattice = GetLattice(Vol);
268 if (verboseLevel)
269 G4cout << "G4LatticeManager::MapKtoV using lattice " << theLattice
270 << G4endl;
271
272 // If no lattice available, use generic "speed of sound"
273 return theLattice ? theLattice->MapKtoV(polarizationState, k) : 300.*m/s;
274}
275
276//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
277
278// Given the phonon wave vector k, phonon physical volume Vol
279// and polarizationState(0=LON, 1=FT, 2=ST),
280// returns phonon propagation direction as dimensionless unit vector
281
283 G4int polarizationState,
284 const G4ThreeVector & k) const {
285 G4LatticePhysical* theLattice = GetLattice(Vol);
286 if (verboseLevel)
287 G4cout << "G4LatticeManager::MapKtoVDir using lattice " << theLattice
288 << G4endl;
289
290 // If no lattice available, propagate along input wavevector
291 return theLattice ? theLattice->MapKtoVDir(polarizationState, k) : k.unit();
292}
Definition of the G4LatticeLogical class.
Definition of the G4LatticePhysical class.
#define G4MUTEX_INITIALIZER
Definition: G4Threading.hh:85
std::mutex G4Mutex
Definition: G4Threading.hh:81
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
Hep3Vector unit() const
LatticeMatMap fLLatticeList
G4bool RegisterLattice(G4VPhysicalVolume *, G4LatticePhysical *)
G4double MapKtoV(G4VPhysicalVolume *, G4int, const G4ThreeVector &) const
G4LatticeLogical * GetLattice(G4Material *) const
LatticeLogReg fLLattices
static G4LatticeManager * GetLatticeManager()
G4bool HasLattice(G4Material *) const
LatticePhyReg fPLattices
LatticeVolMap fPLatticeList
G4ThreeVector MapKtoVDir(G4VPhysicalVolume *, G4int, const G4ThreeVector &) const
G4LatticeLogical * LoadLattice(G4Material *, const G4String &latDir)
G4double MapKtoV(G4int, G4ThreeVector) const
G4ThreeVector MapKtoVDir(G4int, G4ThreeVector) const
G4LatticeLogical * MakeLattice(const G4String &filepath)
G4Material * GetMaterial() const
const G4String & GetName() const
Definition: G4Material.hh:172
G4LogicalVolume * GetLogicalVolume() const
const G4RotationMatrix * GetFrameRotation() const
const G4String & GetName() const