Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4PSPassageCellFluxForCylinder3D Class Reference

#include <G4PSPassageCellFluxForCylinder3D.hh>

+ Inheritance diagram for G4PSPassageCellFluxForCylinder3D:

Public Member Functions

 G4PSPassageCellFluxForCylinder3D (G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
 
 G4PSPassageCellFluxForCylinder3D (G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
 
 ~G4PSPassageCellFluxForCylinder3D () override=default
 
void SetCylinderSize (G4ThreeVector cylSize, G4double startAng, G4double angSpan)
 
void SetNumberOfSegments (G4int nSeg[3])
 
- Public Member Functions inherited from G4PSPassageCellFlux3D
 G4PSPassageCellFlux3D (G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
 
 G4PSPassageCellFlux3D (G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
 
 ~G4PSPassageCellFlux3D () override=default
 
- Public Member Functions inherited from G4PSPassageCellFlux
 G4PSPassageCellFlux (G4String name, G4int depth=0)
 
 G4PSPassageCellFlux (G4String name, const G4String &unit, G4int depth=0)
 
 ~G4PSPassageCellFlux () override=default
 
void Weighted (G4bool flg=true)
 
void Initialize (G4HCofThisEvent *) override
 
void clear () override
 
void PrintAll () override
 
virtual void SetUnit (const G4String &unit)
 
- Public Member Functions inherited from G4VPrimitivePlotter
 G4VPrimitivePlotter (G4String name, G4int depth=0)
 
virtual ~G4VPrimitivePlotter ()
 
void Plot (G4int copyNo, G4int histID)
 
G4int GetNumberOfHist () const
 
- Public Member Functions inherited from G4VPrimitiveScorer
 G4VPrimitiveScorer (G4String name, G4int depth=0)
 
virtual ~G4VPrimitiveScorer ()
 
G4int GetCollectionID (G4int)
 
virtual void Initialize (G4HCofThisEvent *)
 
virtual void EndOfEvent (G4HCofThisEvent *)
 
virtual void clear ()
 
virtual void DrawAll ()
 
virtual void PrintAll ()
 
void SetUnit (const G4String &unit)
 
const G4StringGetUnit () const
 
G4double GetUnitValue () const
 
void SetMultiFunctionalDetector (G4MultiFunctionalDetector *d)
 
G4MultiFunctionalDetectorGetMultiFunctionalDetector () const
 
G4String GetName () const
 
void SetFilter (G4VSDFilter *f)
 
G4VSDFilterGetFilter () const
 
void SetVerboseLevel (G4int vl)
 
G4int GetVerboseLevel () const
 
void SetNijk (G4int i, G4int j, G4int k)
 

Protected Member Functions

G4double ComputeVolume (G4Step *, G4int idx) override
 
- Protected Member Functions inherited from G4PSPassageCellFlux3D
G4int GetIndex (G4Step *) override
 
- Protected Member Functions inherited from G4PSPassageCellFlux
G4bool ProcessHits (G4Step *, G4TouchableHistory *) override
 
virtual G4bool IsPassed (G4Step *)
 
virtual G4double ComputeVolume (G4Step *, G4int idx)
 
virtual void DefineUnitAndCategory ()
 
- Protected Member Functions inherited from G4VPrimitiveScorer
virtual G4bool ProcessHits (G4Step *, G4TouchableHistory *)=0
 
virtual G4int GetIndex (G4Step *)
 
void CheckAndSetUnit (const G4String &unit, const G4String &category)
 
G4VSolidComputeSolid (G4Step *aStep, G4int replicaIdx)
 
G4VSolidComputeCurrentSolid (G4Step *aStep)
 

Additional Inherited Members

- Protected Attributes inherited from G4VPrimitivePlotter
std::map< G4int, G4inthitIDMap
 
- Protected Attributes inherited from G4VPrimitiveScorer
G4String primitiveName
 
G4MultiFunctionalDetectordetector
 
G4VSDFilterfilter
 
G4int verboseLevel
 
G4int indexDepth
 
G4String unitName
 
G4double unitValue
 
G4int fNi
 
G4int fNj
 
G4int fNk
 

Detailed Description

Definition at line 48 of file G4PSPassageCellFluxForCylinder3D.hh.

Constructor & Destructor Documentation

◆ G4PSPassageCellFluxForCylinder3D() [1/2]

G4PSPassageCellFluxForCylinder3D::G4PSPassageCellFluxForCylinder3D ( G4String  name,
G4int  ni = 1,
G4int  nj = 1,
G4int  nk = 1,
G4int  depi = 2,
G4int  depj = 1,
G4int  depk = 0 
)

Definition at line 47 of file G4PSPassageCellFluxForCylinder3D.cc.

49 : G4PSPassageCellFlux3D(name, ni, nj, nk, di, dj, dk)
50{
51 nSegment[0] = nSegment[1] = nSegment[2] = 0;
52}

◆ G4PSPassageCellFluxForCylinder3D() [2/2]

G4PSPassageCellFluxForCylinder3D::G4PSPassageCellFluxForCylinder3D ( G4String  name,
const G4String unit,
G4int  ni = 1,
G4int  nj = 1,
G4int  nk = 1,
G4int  depi = 2,
G4int  depj = 1,
G4int  depk = 0 
)

Definition at line 54 of file G4PSPassageCellFluxForCylinder3D.cc.

57 : G4PSPassageCellFlux3D(name, unit, ni, nj, nk, di, dj, dk)
58{
59 nSegment[0] = nSegment[1] = nSegment[2] = 0;
60}

◆ ~G4PSPassageCellFluxForCylinder3D()

G4PSPassageCellFluxForCylinder3D::~G4PSPassageCellFluxForCylinder3D ( )
overridedefault

Member Function Documentation

◆ ComputeVolume()

G4double G4PSPassageCellFluxForCylinder3D::ComputeVolume ( G4Step ,
G4int  idx 
)
overrideprotectedvirtual

Reimplemented from G4PSPassageCellFlux.

Definition at line 74 of file G4PSPassageCellFluxForCylinder3D.cc.

75{
76 G4double dr = (cylinderSize[1] - cylinderSize[0]) / nSegment[2];
77 G4double r0 = cylinderSize[0] + dr * (idx);
78 G4double r1 = cylinderSize[0] + dr * (idx + 1);
79 G4double dRArea = (r1 * r1 - r0 * r0) * pi;
80
81 // cylinderSize is given in Half Size
82 G4double fullz = cylinderSize[2] / nSegment[0] * 2.;
83 G4double phiRatio = (fAngle[1] / (CLHEP::twopi*rad)) / nSegment[1];
84 G4double v = dRArea * fullz * phiRatio;
85
86 if(verboseLevel > 9)
87 {
88 G4cout << " r0= " << r0 / cm << " r1= " << r1 / cm
89 << " fullz=" << fullz / cm << G4endl;
90 G4cout << " idx= " << idx << " v(cm3)= " << v / cm3 << G4endl;
91 }
92
93 return v;
94}
double G4double
Definition: G4Types.hh:83
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout

◆ SetCylinderSize()

void G4PSPassageCellFluxForCylinder3D::SetCylinderSize ( G4ThreeVector  cylSize,
G4double  startAng,
G4double  angSpan 
)

Definition at line 62 of file G4PSPassageCellFluxForCylinder3D.cc.

63{
64 cylinderSize = cylSize; // rMin, rMax, halfZ
65 fAngle[0] = StartAng;
66 fAngle[1] = AngSpan;
67}

◆ SetNumberOfSegments()

void G4PSPassageCellFluxForCylinder3D::SetNumberOfSegments ( G4int  nSeg[3])

Definition at line 68 of file G4PSPassageCellFluxForCylinder3D.cc.

69{
70 nSegment[0] = nSeg[0]; // Z
71 nSegment[1] = nSeg[1]; // Phi
72 nSegment[2] = nSeg[2]; // R
73}

The documentation for this class was generated from the following files: