Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4eeTo3PiModel Class Reference

#include <G4eeTo3PiModel.hh>

+ Inheritance diagram for G4eeTo3PiModel:

Public Member Functions

 G4eeTo3PiModel (G4eeCrossSections *, G4double, G4double)
 
 ~G4eeTo3PiModel () override
 
G4double PeakEnergy () const override
 
G4double ComputeCrossSection (G4double) const override
 
void SampleSecondaries (std::vector< G4DynamicParticle * > *, G4double, const G4ThreeVector &) override
 
G4eeTo3PiModeloperator= (const G4eeTo3PiModel &right)=delete
 
 G4eeTo3PiModel (const G4eeTo3PiModel &)=delete
 
- Public Member Functions inherited from G4Vee2hadrons
 G4Vee2hadrons (G4eeCrossSections *cr, G4double vlowEnergy, G4double vhighEnergy, G4double vdelta)
 
virtual ~G4Vee2hadrons ()
 
virtual G4double PeakEnergy () const =0
 
virtual G4double ComputeCrossSection (G4double) const =0
 
G4PhysicsVectorPhysicsVector () const
 
virtual void SampleSecondaries (std::vector< G4DynamicParticle * > *, G4double, const G4ThreeVector &)=0
 
G4double LowEnergy () const
 
G4double HighEnergy () const
 
G4Vee2hadronsoperator= (const G4Vee2hadrons &right)=delete
 
 G4Vee2hadrons (const G4Vee2hadrons &)=delete
 

Additional Inherited Members

- Protected Attributes inherited from G4Vee2hadrons
G4eeCrossSectionscross
 

Detailed Description

Definition at line 58 of file G4eeTo3PiModel.hh.

Constructor & Destructor Documentation

◆ G4eeTo3PiModel() [1/2]

G4eeTo3PiModel::G4eeTo3PiModel ( G4eeCrossSections cr,
G4double  maxkinEnergy,
G4double  binWidth 
)
explicit

Definition at line 65 of file G4eeTo3PiModel.cc.

68: G4Vee2hadrons(cr,
69 0.41612*GeV, //threshold
70 maxkinEnergy,
71 binWidth)
72{
73 G4cout << "####G4eeTo3PiModel####" << G4endl;
74
75 massPi = G4PionPlus::PionPlus()->GetPDGMass();
76 massPi0 = G4PionZero::PionZero()->GetPDGMass();
77 massOm = 782.62*MeV;
78 massPhi = 1019.46*MeV;
79 gmax = 3.0e-8;
80}
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
static G4PionPlus * PionPlus()
Definition: G4PionPlus.cc:97
static G4PionZero * PionZero()
Definition: G4PionZero.cc:107

◆ ~G4eeTo3PiModel()

G4eeTo3PiModel::~G4eeTo3PiModel ( )
override

Definition at line 84 of file G4eeTo3PiModel.cc.

85{}

◆ G4eeTo3PiModel() [2/2]

G4eeTo3PiModel::G4eeTo3PiModel ( const G4eeTo3PiModel )
delete

Member Function Documentation

◆ ComputeCrossSection()

G4double G4eeTo3PiModel::ComputeCrossSection ( G4double  e) const
overridevirtual

Implements G4Vee2hadrons.

Definition at line 98 of file G4eeTo3PiModel.cc.

99{
100 return cross->CrossSection3pi(e);
101}
G4eeCrossSections * cross
G4double CrossSection3pi(G4double)

◆ operator=()

G4eeTo3PiModel & G4eeTo3PiModel::operator= ( const G4eeTo3PiModel right)
delete

◆ PeakEnergy()

G4double G4eeTo3PiModel::PeakEnergy ( ) const
overridevirtual

Implements G4Vee2hadrons.

Definition at line 89 of file G4eeTo3PiModel.cc.

90{
91 G4double e = massOm;
92 if(HighEnergy() > massPhi) { e = massPhi; }
93 return e;
94}
double G4double
Definition: G4Types.hh:83
G4double HighEnergy() const

◆ SampleSecondaries()

void G4eeTo3PiModel::SampleSecondaries ( std::vector< G4DynamicParticle * > *  newp,
G4double  e,
const G4ThreeVector direction 
)
overridevirtual

Implements G4Vee2hadrons.

Definition at line 105 of file G4eeTo3PiModel.cc.

107{
108
109 G4double x0 = massPi0/e;
110 G4double x1 = massPi/e;
111
112 G4LorentzVector w0(0.,0.,0.,0.), w1(0.,0.,0.,0.), w2(0.,0.,0.,0.);
113 G4ThreeVector dir0, dir1;
114 G4double e0, p0, e2, p, gg, m01, m02, m12;
115
116 // max pi0 energy
117 G4double edel = 0.5*e*(1.0 + x0*x0 - 4.0*x1*x1) - massPi0;
118
119 const G4int nmax = 200;
120 G4int nn = 0;
121 do {
122 ++nn;
123 // pi0 sample
124 e0 = edel*G4UniformRand() + massPi0;
125 p0 = sqrt(e0*e0 - massPi0*massPi0);
126 dir0 = G4RandomDirection();
127 w0 = G4LorentzVector(p0*dir0.x(),p0*dir0.y(),p0*dir0.z(),e0);
128
129 // pi+pi- pair
130 w1 = G4LorentzVector(-p0*dir0.x(),-p0*dir0.y(),-p0*dir0.z(),e-e0);
131 G4ThreeVector bst = w1.boostVector();
132 e2 = 0.25*w1.m2();
133
134 // pi+
135 p = sqrt(e2 - massPi*massPi);
136 dir1 = G4RandomDirection();
137 w2 = G4LorentzVector(p*dir1.x(),p*dir1.y(),p*dir1.z(),sqrt(e2));
138 // pi-
139 w1.set(-w2.px(), -w2.py(), -w2.pz(), w2.e());
140
141 w1.boost(bst);
142 w2.boost(bst);
143
144 G4double px2 = w2.x();
145 G4double py2 = w2.y();
146 G4double pz2 = w2.z();
147
148 G4double px1 = w1.x();
149 G4double py1 = w1.y();
150 G4double pz1 = w1.z();
151
152 m01 = w0*w1;
153 m02 = w0*w2;
154 m12 = w1*w2;
155
156 G4double px = py1*pz2 - py2*pz1;
157 G4double py = pz1*px2 - pz2*px1;
158 G4double pz = px1*py2 - px2*py1;
159
160 gg = (px*px + py*py + pz*pz)*
161 norm( 1.0/cross->DpRho(m01) + 1.0/cross->DpRho(m02)
162 + 1.0/cross->DpRho(m12) );
163
164 if(gg > gmax) {
165 G4cout << "G4eeTo3PiModel::SampleSecondaries WARNING matrix element g= "
166 << gg << " > " << gmax << " (majoranta)" << G4endl;
167 gmax = gg;
168 }
169 // Loop checking, 07-Aug-2015, Vladimir Ivanchenko
170 } while( gmax*G4UniformRand() > gg || nn < nmax);
171
172 w0.rotateUz(direction);
173 w1.rotateUz(direction);
174 w2.rotateUz(direction);
175
176 // create G4DynamicParticle objects
177 G4DynamicParticle* dp0 =
179 G4DynamicParticle* dp1 =
181 G4DynamicParticle* dp2 =
183 newp->push_back(dp0);
184 newp->push_back(dp1);
185 newp->push_back(dp2);
186}
CLHEP::HepLorentzVector G4LorentzVector
G4ThreeVector G4RandomDirection()
int G4int
Definition: G4Types.hh:85
#define G4UniformRand()
Definition: Randomize.hh:52
double z() const
double x() const
double y() const
static G4PionMinus * PionMinus()
Definition: G4PionMinus.cc:97
std::complex< G4double > DpRho(G4double e)

The documentation for this class was generated from the following files: