Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4TrajectoriesModel.cc
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1//
2// ********************************************************************
3// * License and Disclaimer *
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14// * regarding this software system or assume any liability for its *
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25//
26//
27//
28//
29// John Allison 26th August 1998.
30// Model which knows how to draw GEANT4 trajectories.
31
33
35#include "G4VGraphicsScene.hh"
36#include "G4RunManager.hh"
38#include "G4Run.hh"
39#include "G4Event.hh"
40#include "G4AttDefStore.hh"
41#include "G4AttValue.hh"
42#include "G4AttDef.hh"
43#include "G4AttCheck.hh"
44#include "G4UIcommand.hh"
45#include "G4VVisManager.hh"
46
48:fpCurrentTrajectory(0)
49,fRunID(-1)
50,fEventID(-1)
51{
52 fType = "G4TrajectoriesModel";
53 fGlobalTag = "G4TrajectoriesModel for any type of trajectory";
55}
56
58
60
62{
64 const G4Run* currentRun = runManager->GetCurrentRun();
65 if(currentRun)
66 {
67 fRunID = currentRun->GetRunID();
68 }
69 else
70 {
71 fRunID = -1;
72 return;
73 }
74
75 const G4Event* event = fpMP->GetEvent();
76 if (event) {
77 fEventID = event->GetEventID();
78 } else {
79 fEventID = -1;
80 return;
81 }
82
83 G4TrajectoryContainer* TC = event -> GetTrajectoryContainer ();
84 if (!TC) return;
85
87 if (!pVVisManager) return;
88
89 pVVisManager->BeginDraw();
90 // The use of Begin/EndDraw (optional methods to improve drawing
91 // speed) assumes all trajectories are drawn with the same
92 // transformation. If not, a fatal exception with be raised in
93 // G4VisManager::DrawT.
94 for (std::size_t iT = 0; iT < TC->entries(); ++iT) {
95 fpCurrentTrajectory = (*TC) [iT];
96 // Debug trajectory:
97 // fpCurrentTrajectory->ShowTrajectory(); G4cout << G4endl;
98 // Debug G4AttValues:
99 // G4TrajectoriesModelDebugG4AttValues(fpCurrentTrajectory);
100 if (fpCurrentTrajectory)
101 sceneHandler.AddCompound (*fpCurrentTrajectory);
102 }
103 pVVisManager->EndDraw();
104}
105
106const std::map<G4String,G4AttDef>* G4TrajectoriesModel::GetAttDefs() const
107{
108 G4bool isNew;
109 std::map<G4String,G4AttDef>* store
110 = G4AttDefStore::GetInstance("G4TrajectoriesModel", isNew);
111 if (isNew) {
112 (*store)["RunID"] =
113 G4AttDef("RunID","Run ID","Physics","","G4int");
114 (*store)["EventID"] =
115 G4AttDef("EventID","Event ID","Physics","","G4int");
116 }
117 return store;
118}
119
120std::vector<G4AttValue>* G4TrajectoriesModel::CreateCurrentAttValues() const
121{
122 std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
123 values->push_back
124 (G4AttValue("RunID",G4UIcommand::ConvertToString(fRunID),""));
125 values->push_back
126 (G4AttValue("EventID",G4UIcommand::ConvertToString(fEventID),""));
127 return values;
128}
129
130// Debug material...
131
132#include "G4VTrajectoryPoint.hh"
133
135{
136 // Trajectory attributes
137 { // Scope bracket - allows re-use of names without compiler warnings.
138 std::vector<G4AttValue>* attValues = pTraj->CreateAttValues();
139 if (attValues) {
140 G4AttCheck attCheck(attValues, pTraj->GetAttDefs());
141 G4cout << "\nProvided G4Atts:\n" << attCheck;
142 if (attCheck.Check()) G4cout << "Error" << G4endl;
143 else {
144 std::vector<G4AttValue> standardValues;
145 std::map<G4String,G4AttDef> standardDefinitions;
146 attCheck.Standard(&standardValues, &standardDefinitions);
147 G4cout << "\nStandard G4Atts:\n"
148 << G4AttCheck(&standardValues, &standardDefinitions);
149 }
150 delete attValues;
151 }
152 }
153 // Trajectory point attributes
154 for (G4int i = 0; i < pTraj->GetPointEntries(); ++i) {
155 G4VTrajectoryPoint* aPoint = pTraj->GetPoint(i);
156 std::vector<G4AttValue>* attValues = aPoint->CreateAttValues();
157 if (attValues) {
158 G4AttCheck attCheck(attValues, aPoint->GetAttDefs());
159 G4cout << "\nProvided G4Atts:\n" << attCheck;
160 if (attCheck.Check()) G4cout << "Error" << G4endl;
161 else {
162 std::vector<G4AttValue> standardValues;
163 std::map<G4String,G4AttDef> standardDefinitions;
164 attCheck.Standard(&standardValues, &standardDefinitions);
165 G4cout << "\nStandard G4Atts:\n"
166 << G4AttCheck(&standardValues, &standardDefinitions);
167 }
168 delete attValues;
169 }
170 }
171}
void G4TrajectoriesModelDebugG4AttValues(const G4VTrajectory *)
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
G4bool Check(const G4String &leader="") const
Definition: G4AttCheck.cc:118
G4bool Standard(std::vector< G4AttValue > *standardValues, std::map< G4String, G4AttDef > *standardDefinitions) const
Definition: G4AttCheck.cc:348
const G4Event * GetEvent() const
static G4RunManager * GetMasterRunManager()
const G4Run * GetCurrentRun() const
Definition: G4Run.hh:49
G4int GetRunID() const
Definition: G4Run.hh:78
virtual void DescribeYourselfTo(G4VGraphicsScene &)
std::vector< G4AttValue > * CreateCurrentAttValues() const
const std::map< G4String, G4AttDef > * GetAttDefs() const
std::size_t entries() const
static G4String ConvertToString(G4bool boolVal)
Definition: G4UIcommand.cc:446
virtual void AddCompound(const G4VTrajectory &)=0
G4String fGlobalDescription
Definition: G4VModel.hh:100
G4String fType
Definition: G4VModel.hh:98
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:102
G4String fGlobalTag
Definition: G4VModel.hh:99
virtual std::vector< G4AttValue > * CreateAttValues() const
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
virtual G4VTrajectoryPoint * GetPoint(G4int i) const =0
virtual G4int GetPointEntries() const =0
virtual std::vector< G4AttValue > * CreateAttValues() const
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
virtual void EndDraw()=0
static G4VVisManager * GetConcreteInstance()
virtual void BeginDraw(const G4Transform3D &objectTransformation=G4Transform3D())=0
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)