Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLStoredViewer.cc File Reference
#include "G4OpenGLStoredViewer.hh"
#include "G4PhysicalConstants.hh"
#include "G4OpenGLStoredSceneHandler.hh"
#include "G4Text.hh"
#include "G4Circle.hh"
#include "G4UnitsTable.hh"
#include "G4Scene.hh"
#include "G4OpenGLTransform3D.hh"

Go to the source code of this file.

Macros

#define CONVENIENT_DOUBLE_ALIAS(q)   const G4double& f##q = fVP.Get##q();
 
#define CONVENIENT_BOOL_ALIAS(q)   const G4bool& f##q = fVP.Is##q();
 

Macro Definition Documentation

◆ CONVENIENT_BOOL_ALIAS

#define CONVENIENT_BOOL_ALIAS (   q)    const G4bool& f##q = fVP.Is##q();

◆ CONVENIENT_DOUBLE_ALIAS

#define CONVENIENT_DOUBLE_ALIAS (   q)    const G4double& f##q = fVP.Get##q();