34#ifndef G4ASCIITREESCENEHANDLER_HH
35#define G4ASCIITREESCENEHANDLER_HH
74 typedef std::vector<PVNodeID>
PVPath;
virtual ~G4ASCIITreeSceneHandler()
const G4VPhysicalVolume * fpLastPV
std::set< PVPath >::reverse_iterator ReplicaSetReverseIterator
G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID
std::set< PVPath >::iterator ReplicaSetIterator
virtual void BeginModeling()
G4ASCIITreeSceneHandler(G4VGraphicsSystem &system, const G4String &name)
G4int fLastNonSequentialCopyNo
std::set< G4LogicalVolume * >::iterator LVSetIterator
virtual void EndModeling()
std::ostringstream fRestOfLine
void WriteHeader(std::ostream &)
virtual void RequestPrimitives(const G4VSolid &)
std::set< G4LogicalVolume * > fLVSet
std::set< PVPath > fReplicaSet
std::vector< PVNodeID > PVPath