backupParticle1 | G4INCL::InteractionAvatar | protectedstatic |
backupParticle2 | G4INCL::InteractionAvatar | protectedstatic |
boostVector | G4INCL::InteractionAvatar | protected |
bringParticleInside(Particle *const p) | G4INCL::InteractionAvatar | protected |
created | G4INCL::InteractionAvatar | protected |
DecayAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false) | G4INCL::DecayAvatar | |
DecayAvatar(G4INCL::Particle *aParticle, G4INCL::Particle *bParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false) | G4INCL::DecayAvatar | |
deleteBackupParticles() | G4INCL::InteractionAvatar | static |
Destroyed | G4INCL::InteractionAvatar | protected |
dump() const | G4INCL::DecayAvatar | virtual |
enforceEnergyConservation(FinalState *const fs) | G4INCL::InteractionAvatar | protected |
fillFinalState(FinalState *fs) | G4INCL::DecayAvatar | |
getChannel() | G4INCL::DecayAvatar | virtual |
getFinalState() | G4INCL::IAvatar | |
getID() const | G4INCL::IAvatar | inline |
getParticles() const | G4INCL::DecayAvatar | inlinevirtual |
getTime() const | G4INCL::IAvatar | inline |
getType() const | G4INCL::IAvatar | inline |
IAvatar() | G4INCL::IAvatar | |
IAvatar(G4double time) | G4INCL::IAvatar | |
InteractionAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *) | G4INCL::InteractionAvatar | |
InteractionAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *, G4INCL::Particle *) | G4INCL::InteractionAvatar | |
isACollision() const | G4INCL::IAvatar | inline |
isADecay() const | G4INCL::IAvatar | inline |
isPiN | G4INCL::InteractionAvatar | protected |
locEAccuracy | G4INCL::InteractionAvatar | static |
maxIterLocE | G4INCL::InteractionAvatar | static |
modified | G4INCL::InteractionAvatar | protected |
modifiedAndCreated | G4INCL::InteractionAvatar | protected |
ModifiedAndDestroyed | G4INCL::InteractionAvatar | protected |
oldTotalEnergy | G4INCL::InteractionAvatar | protected |
oldXSec | G4INCL::InteractionAvatar | protected |
particle1 | G4INCL::InteractionAvatar | protected |
particle2 | G4INCL::InteractionAvatar | protected |
postInteraction(FinalState *fs) | G4INCL::DecayAvatar | virtual |
preInteraction() | G4INCL::DecayAvatar | virtual |
preInteractionBlocking() | G4INCL::InteractionAvatar | protected |
preInteractionLocalEnergy(Particle *const p) | G4INCL::InteractionAvatar | protected |
restoreParticles() const | G4INCL::InteractionAvatar | protected |
setType(AvatarType t) | G4INCL::IAvatar | inline |
shouldUseLocalEnergy() const | G4INCL::InteractionAvatar | protected |
theNucleus | G4INCL::InteractionAvatar | protected |
theTime | G4INCL::IAvatar | protected |
toString() | G4INCL::IAvatar | |
weight | G4INCL::InteractionAvatar | protected |
~DecayAvatar() | G4INCL::DecayAvatar | virtual |
~IAvatar() | G4INCL::IAvatar | virtual |
~InteractionAvatar() | G4INCL::InteractionAvatar | virtual |