Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4INCL::DecayAvatar Class Reference

#include <G4INCLDecayAvatar.hh>

+ Inheritance diagram for G4INCL::DecayAvatar:

Public Member Functions

 DecayAvatar (G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false)
 
 DecayAvatar (G4INCL::Particle *aParticle, G4INCL::Particle *bParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false)
 
virtual ~DecayAvatar ()
 
IChannelgetChannel ()
 
void fillFinalState (FinalState *fs)
 
virtual void preInteraction ()
 
virtual void postInteraction (FinalState *fs)
 
ParticleList getParticles () const
 
std::string dump () const
 
- Public Member Functions inherited from G4INCL::InteractionAvatar
 InteractionAvatar (G4double, G4INCL::Nucleus *, G4INCL::Particle *)
 
 InteractionAvatar (G4double, G4INCL::Nucleus *, G4INCL::Particle *, G4INCL::Particle *)
 
virtual ~InteractionAvatar ()
 
- Public Member Functions inherited from G4INCL::IAvatar
 IAvatar ()
 
 IAvatar (G4double time)
 
virtual ~IAvatar ()
 
FinalStategetFinalState ()
 
void fillFinalState (FinalState *fs)
 
G4double getTime () const
 
AvatarType getType () const
 
G4bool isACollision () const
 
G4bool isADecay () const
 
void setType (AvatarType t)
 
long getID () const
 
std::string toString ()
 

Additional Inherited Members

- Static Public Member Functions inherited from G4INCL::InteractionAvatar
static void deleteBackupParticles ()
 Release the memory allocated for the backup particles.
 
- Static Public Attributes inherited from G4INCL::InteractionAvatar
static const G4double locEAccuracy = 1.E-4
 Target accuracy in the determination of the local-energy Q-value.
 
static const G4int maxIterLocE = 50
 Max number of iterations for the determination of the local-energy Q-value.
 
- Protected Member Functions inherited from G4INCL::InteractionAvatar
G4bool bringParticleInside (Particle *const p)
 
void preInteractionLocalEnergy (Particle *const p)
 Apply local-energy transformation, if appropriate.
 
void preInteractionBlocking ()
 Store the state of the particles before the interaction.
 
void preInteraction ()
 
void postInteraction (FinalState *)
 
void restoreParticles () const
 Restore the state of both particles.
 
G4bool shouldUseLocalEnergy () const
 true if the given avatar should use local energy
 
G4bool enforceEnergyConservation (FinalState *const fs)
 Enforce energy conservation.
 
- Protected Attributes inherited from G4INCL::InteractionAvatar
NucleustheNucleus
 
Particleparticle1
 
Particleparticle2
 
ThreeVector boostVector
 
G4double oldTotalEnergy
 
G4double oldXSec
 
G4bool isPiN
 
G4double weight
 
ParticleList modified
 
ParticleList created
 
ParticleList modifiedAndCreated
 
ParticleList Destroyed
 
ParticleList ModifiedAndDestroyed
 
- Protected Attributes inherited from G4INCL::IAvatar
G4double theTime
 
- Static Protected Attributes inherited from G4INCL::InteractionAvatar
static G4ThreadLocal ParticlebackupParticle1 = NULL
 
static G4ThreadLocal ParticlebackupParticle2 = NULL
 

Detailed Description

Decay avatar

The reflection avatar is created when a particle reaches the boundary of the nucleus. At this point it can either be reflected from the boundary or exit the nucleus.

Definition at line 55 of file G4INCLDecayAvatar.hh.

Constructor & Destructor Documentation

◆ DecayAvatar() [1/2]

G4INCL::DecayAvatar::DecayAvatar ( G4INCL::Particle * aParticle,
G4double time,
G4INCL::Nucleus * aNucleus,
G4bool force = false )

Definition at line 52 of file G4INCLDecayAvatar.cc.

53 : InteractionAvatar(time, n, aParticle), forced(force),
54 incidentDirection(aParticle->getMomentum())
55 {
57 }
void setType(AvatarType t)
InteractionAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *)
const G4INCL::ThreeVector & getMomentum() const
@ DecayAvatarType

◆ DecayAvatar() [2/2]

G4INCL::DecayAvatar::DecayAvatar ( G4INCL::Particle * aParticle,
G4INCL::Particle * bParticle,
G4double time,
G4INCL::Nucleus * aNucleus,
G4bool force = false )

Definition at line 59 of file G4INCLDecayAvatar.cc.

60 : InteractionAvatar(time, n, aParticle, bParticle), forced(force),
61 incidentDirection(aParticle->getMomentum())
62 {
64 }

◆ ~DecayAvatar()

G4INCL::DecayAvatar::~DecayAvatar ( )
virtual

Definition at line 66 of file G4INCLDecayAvatar.cc.

66 {
67
68 }

Member Function Documentation

◆ dump()

std::string G4INCL::DecayAvatar::dump ( ) const
virtual

Implements G4INCL::IAvatar.

Definition at line 207 of file G4INCLDecayAvatar.cc.

207 {
208 std::stringstream ss;
209 ss << "(avatar " << theTime << " 'decay" << '\n'
210 << "(list " << '\n'
211 << particle1->dump()
212 << "))" << '\n';
213 return ss.str();
214 }
std::string dump() const

◆ fillFinalState()

void G4INCL::DecayAvatar::fillFinalState ( FinalState * fs)

◆ getChannel()

G4INCL::IChannel * G4INCL::DecayAvatar::getChannel ( )
virtual

Implements G4INCL::InteractionAvatar.

Definition at line 70 of file G4INCLDecayAvatar.cc.

70 {
71 if(!particle2){
72 if(particle1->isDelta()) {
73 INCL_DEBUG("DeltaDecayChannel chosen." << '\n');
74 return new DeltaDecayChannel(particle1, incidentDirection);
75 }
76 else if(particle1->isEta() || particle1->isOmega()) {
77 INCL_DEBUG("PionResonanceDecayChannel chosen." << '\n');
78 return new PionResonanceDecayChannel(particle1, incidentDirection);
79 }
80 else if(particle1->getType() == SigmaZero) {
81 INCL_DEBUG("SigmaZeroDecayChannel chosen." << '\n');
82 return new SigmaZeroDecayChannel(particle1, incidentDirection);
83 }
84 else if(particle1->getType() == KZero || particle1->getType() == KZeroBar) {
85 INCL_DEBUG("NeutralKaonDecayChannel chosen." << '\n');
86 return new NeutralKaonDecayChannel(particle1);
87 }
88 }
90 INCL_DEBUG("StrangeAbsorbtion." << '\n');
91 return new StrangeAbsorbtionChannel(particle1, particle2);
92 }
93 return NULL;
94 }
#define INCL_DEBUG(x)
G4bool isOmega() const
Is this an omega?
G4bool isSigma() const
Is this a Sigma?
G4bool isEta() const
Is this an eta?
G4bool isAntiKaon() const
Is this an antiKaon?
G4INCL::ParticleType getType() const
G4bool isDelta() const
Is it a Delta?
G4bool isNucleon() const

◆ getParticles()

ParticleList G4INCL::DecayAvatar::getParticles ( ) const
inlinevirtual

Implements G4INCL::IAvatar.

Definition at line 67 of file G4INCLDecayAvatar.hh.

67 {
68 ParticleList theParticleList;
69 theParticleList.push_back(particle1);
70 return theParticleList;
71 }

◆ postInteraction()

void G4INCL::DecayAvatar::postInteraction ( FinalState * fs)
virtual

Implements G4INCL::IAvatar.

Definition at line 100 of file G4INCLDecayAvatar.cc.

100 {
101 // Make sure we have at least two particles in the final state
102 // Removed because of neutral kaon decay
103
104// assert((fs->getModifiedParticles().size() + fs->getCreatedParticles().size() - fs->getDestroyedParticles().size() >= 2) || ((*fs->getModifiedParticles().begin())->getType() == KShort || (*fs->getModifiedParticles().begin())->getType() == KLong ));
105 //assert((fs->getModifiedParticles().size() + fs->getCreatedParticles().size() - fs->getDestroyedParticles().size() >= 1));
106 if(!forced) { // Normal decay
107 // Call the postInteraction method of the parent class
108 // (provides Pauli blocking and enforces energy conservation)
110
111 if(fs->getValidity() == PauliBlockedFS)
112 /* If the decay was Pauli-blocked, make sure the propagation model
113 * generates a new decay avatar on the next call to propagate().
114 *
115 * \bug{Note that we don't generate new decay avatars for deltas that
116 * could not satisfy energy conservation. This is in keeping with
117 * INCL4.6, but doesn't seem to make much sense to me (DM), as energy
118 * conservation can be impossible to satisfy due to weird local-energy
119 * conditions, for example, that evolve with time.}
120 */
121 fs->addModifiedParticle(particle1);
122 } else { // Forced decay
123 modified = fs->getModifiedParticles();
124 created = fs->getCreatedParticles();
125 Destroyed = fs->getDestroyedParticles();
127 modifiedAndCreated.insert(modifiedAndCreated.end(), created.begin(), created.end());
129 ModifiedAndDestroyed.insert(ModifiedAndDestroyed.end(), Destroyed.begin(), Destroyed.end());
130
131 std::vector<G4int> newBiasCollisionVector;
132 newBiasCollisionVector = ModifiedAndDestroyed.getParticleListBiasVector();
133 for(ParticleIter i=modifiedAndCreated.begin(), e=modifiedAndCreated.end(); i!=e; ++i ) {
134 (*i)->setBiasCollisionVector(newBiasCollisionVector);
135 }
136 // Try to enforce energy conservation
137 fs->setTotalEnergyBeforeInteraction(oldTotalEnergy);
138 const G4bool success = enforceEnergyConservation(fs);
139 if(!success) {
140 INCL_DEBUG("Enforcing energy conservation: failed!" << '\n');
141
142 if(theNucleus) {
143 // Restore the state of the initial particles
145
146 // Delete newly created particles
147 for(ParticleIter i=created.begin(), e=created.end(); i!=e; ++i )
148 delete *i;
149
150 fs->reset();
151 fs->makeNoEnergyConservation();
152 fs->setTotalEnergyBeforeInteraction(0.0);
153
154 return; // Interaction is blocked. Return an empty final state.
155 } else {
156 // If there is no nucleus we have to continue anyway, even if energy
157 // conservation failed. We cannot afford producing unphysical
158 // remnants.
159 INCL_DEBUG("No nucleus, continuing anyway." << '\n');
160 }
161 } else {
162 INCL_DEBUG("Enforcing energy conservation: success!" << '\n');
163 }
164
165 if(theNucleus) {
166 // Test CDPP blocking
168
169 if(isCDPPBlocked) {
170 INCL_DEBUG("CDPP: Blocked!" << '\n');
171
172 // Restore the state of both particles
174
175 // Delete newly created particles
176 for(ParticleIter i=created.begin(), e=created.end(); i!=e; ++i )
177 delete *i;
178
179 fs->reset();
180 fs->makePauliBlocked();
181 fs->setTotalEnergyBeforeInteraction(0.0);
182
183 return; // Interaction is blocked. Return an empty final state.
184 }
185 INCL_DEBUG("CDPP: Allowed!" << '\n');
186
187 }
188 }
189 // If there is a nucleus, increment the counters
190 if(theNucleus) {
191 switch(fs->getValidity()) {
192 case PauliBlockedFS:
194 break;
198 break;
199 case ValidFS:
201 }
202 }
203
204 return;
205 }
bool G4bool
Definition G4Types.hh:86
void incrementAcceptedDecays()
Definition G4INCLBook.hh:74
void incrementBlockedDecays()
Definition G4INCLBook.hh:75
void restoreParticles() const
Restore the state of both particles.
G4bool enforceEnergyConservation(FinalState *const fs)
Enforce energy conservation.
Store * getStore() const
std::vector< G4int > getParticleListBiasVector() const
Book & getBook()
G4bool isCDPPBlocked(ParticleList const &p, Nucleus const *const n)
Check CDPP blocking.
ParticleList::const_iterator ParticleIter
@ NoEnergyConservationFS

◆ preInteraction()

void G4INCL::DecayAvatar::preInteraction ( )
virtual

Implements G4INCL::IAvatar.

Definition at line 96 of file G4INCLDecayAvatar.cc.


The documentation for this class was generated from the following files: