Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4INCL::NNToNLKpiChannel Class Reference

#include <G4INCLNNToNLKpiChannel.hh>

+ Inheritance diagram for G4INCL::NNToNLKpiChannel:

Public Member Functions

 NNToNLKpiChannel (Particle *, Particle *)
 
virtual ~NNToNLKpiChannel ()
 
void fillFinalState (FinalState *fs)
 
- Public Member Functions inherited from G4INCL::IChannel
 IChannel ()
 
virtual ~IChannel ()
 
FinalStategetFinalState ()
 

Detailed Description

Definition at line 47 of file G4INCLNNToNLKpiChannel.hh.

Constructor & Destructor Documentation

◆ NNToNLKpiChannel()

G4INCL::NNToNLKpiChannel::NNToNLKpiChannel ( Particle * p1,
Particle * p2 )

Definition at line 51 of file G4INCLNNToNLKpiChannel.cc.

52 : particle1(p1), particle2(p2)
53 {}

◆ ~NNToNLKpiChannel()

G4INCL::NNToNLKpiChannel::~NNToNLKpiChannel ( )
virtual

Definition at line 55 of file G4INCLNNToNLKpiChannel.cc.

55{}

Member Function Documentation

◆ fillFinalState()

void G4INCL::NNToNLKpiChannel::fillFinalState ( FinalState * fs)
virtual

Implements G4INCL::IChannel.

Definition at line 57 of file G4INCLNNToNLKpiChannel.cc.

57 {
58
59 // pp -> p pi+ L K0 (9)
60 // pp -> p pi0 L K+ (2)
61 // pp -> n pi+ L K+ (1)
62 // pn -> p pi- L K+ (2)
63 // pn -> n pi0 L K+ (4)
64
65 const G4double sqrtS = KinematicsUtils::totalEnergyInCM(particle1, particle2);
66
67 const G4int iso = ParticleTable::getIsospin(particle1->getType()) + ParticleTable::getIsospin(particle2->getType());
68
69 ParticleType KaonType;
70 ParticleType PionType;
71
72 G4double rdm = Random::shoot();
73 particle2->setType(Lambda);
74
75 if(iso == 2){
76 if(rdm*4. < 3.){
77 KaonType = KZero;
78 PionType = PiPlus;
79 }
80 else if(rdm*12. < 11.){
81 KaonType = KPlus;
82 PionType = PiZero;
83 }
84 else{
85 KaonType = KPlus;
86 PionType = PiPlus;
87 particle1->setType(Neutron);
88 }
89 }
90 else if(iso == -2){
91 if(rdm*4. < 3.){
92 KaonType = KPlus;
93 PionType = PiMinus;
94 }
95 else if(rdm*12. < 11.){
96 KaonType = KZero;
97 PionType = PiZero;
98 }
99 else{
100 KaonType = KZero;
101 PionType = PiMinus;
102 particle1->setType(Proton);
103 }
104 }
105 else if(rdm*6. < 2.){
106 KaonType = KPlus;
107 PionType = PiZero;
108 particle1->setType(Neutron);
109 }
110 else if(rdm*6. < 4.){
111 KaonType = KZero;
112 PionType = PiZero;
113 particle1->setType(Proton);
114 }
115 else if(rdm*6. < 5.){
116 KaonType = KPlus;
117 PionType = PiMinus;
118 particle1->setType(Proton);
119 }
120 else{
121 KaonType = KZero;
122 PionType = PiPlus;
123 particle1->setType(Neutron);
124 }
125
126 ParticleList list;
127 list.push_back(particle1);
128 list.push_back(particle2);
129 const ThreeVector &rcol1 = particle1->getPosition();
130 const ThreeVector &rcol2 = particle2->getPosition();
131 const ThreeVector zero;
132 Particle *pion = new Particle(PionType,zero,rcol1);
133 Particle *kaon = new Particle(KaonType,zero,rcol2);
134 list.push_back(kaon);
135 list.push_back(pion);
136
137 if(Random::shoot()<0.5) PhaseSpaceGenerator::generateBiased(sqrtS, list, 0, angularSlope);
138 else PhaseSpaceGenerator::generateBiased(sqrtS, list, 1, angularSlope);
139
140 fs->addModifiedParticle(particle1);
141 fs->addModifiedParticle(particle2);
142 fs->addCreatedParticle(kaon);
143 fs->addCreatedParticle(pion);
144
145 }
double G4double
Definition G4Types.hh:83
int G4int
Definition G4Types.hh:85
const G4INCL::ThreeVector & getPosition() const
G4INCL::ParticleType getType() const
void setType(ParticleType t)
G4double totalEnergyInCM(Particle const *const p1, Particle const *const p2)
G4int getIsospin(const ParticleType t)
Get the isospin of a particle.
void generateBiased(const G4double sqrtS, ParticleList &particles, const size_t index, const G4double slope)
Generate a biased event in the CM system.
G4double shoot()

The documentation for this class was generated from the following files: