Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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#include <G4OpenGLStoredWin32Viewer.hh>
Public Member Functions | |
G4OpenGLStoredWin32Viewer (G4OpenGLStoredSceneHandler &scene, const G4String &name="") | |
void | Initialise () |
void | DrawView () |
void | FinishView () |
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Public Member Functions inherited from G4OpenGLWin32Viewer | |
G4OpenGLWin32Viewer (G4OpenGLSceneHandler &scene) | |
virtual | ~G4OpenGLWin32Viewer () |
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void | SetView () |
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void | ShowView () |
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Public Member Functions inherited from G4OpenGLViewer | |
void | ClearView () |
void | ClearViewWithoutFlush () |
virtual bool | exportImage (std::string name="", int width=-1, int height=-1) |
bool | setExportImageFormat (std::string format, bool quiet=false) |
Public Member Functions inherited from G4VViewer | |
G4VViewer (G4VSceneHandler &, G4int id, const G4String &name="") | |
virtual | ~G4VViewer () |
void | RefreshView () |
std::vector< G4ThreeVector > | ComputeFlyThrough (G4Vector3D *) |
SceneTreeScene & | AccessSceneTreeScene () |
G4SceneTreeItem & | AccessSceneTree () |
void | UpdateGUISceneTree () |
const G4String & | GetName () const |
const G4String & | GetShortName () const |
void | SetName (const G4String &) |
G4int | GetViewId () const |
G4VSceneHandler * | GetSceneHandler () const |
const G4ViewParameters & | GetViewParameters () const |
const G4ViewParameters & | GetDefaultViewParameters () const |
G4double | GetKernelVisitElapsedTimeSeconds () const |
virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * | GetPrivateVisAttributesModifiers () const |
void | SetViewParameters (const G4ViewParameters &vp) |
void | SetDefaultViewParameters (const G4ViewParameters &vp) |
const G4VisAttributes * | GetApplicableVisAttributes (const G4VisAttributes *) const |
void | SetNeedKernelVisit (G4bool need) |
void | NeedKernelVisit () |
void | ProcessView () |
Public Member Functions inherited from G4OpenGLStoredViewer | |
G4OpenGLStoredViewer (G4OpenGLStoredSceneHandler &scene) | |
virtual | ~G4OpenGLStoredViewer () |
Definition at line 41 of file G4OpenGLStoredWin32Viewer.hh.
G4OpenGLStoredWin32Viewer::G4OpenGLStoredWin32Viewer | ( | G4OpenGLStoredSceneHandler & | scene, |
const G4String & | name = "" ) |
Definition at line 38 of file G4OpenGLStoredWin32Viewer.cc.
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virtual |
Implements G4VViewer.
Definition at line 65 of file G4OpenGLStoredWin32Viewer.cc.
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virtual |
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Reimplemented from G4VViewer.
Definition at line 116 of file G4OpenGLStoredWin32Viewer.cc.
Referenced by DrawView(), and Initialise().
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virtual |
Reimplemented from G4VViewer.
Definition at line 49 of file G4OpenGLStoredWin32Viewer.cc.