Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PSSphereSurfaceCurrent Class Reference

#include <G4PSSphereSurfaceCurrent.hh>

+ Inheritance diagram for G4PSSphereSurfaceCurrent:

Public Member Functions

 G4PSSphereSurfaceCurrent (G4String name, G4int direction, G4int depth=0)
 
 G4PSSphereSurfaceCurrent (G4String name, G4int direction, const G4String &unit, G4int depth=0)
 
 ~G4PSSphereSurfaceCurrent () override=default
 
void Weighted (G4bool flg=true)
 
void DivideByArea (G4bool flg=true)
 
void Initialize (G4HCofThisEvent *) override
 
void clear () override
 
void PrintAll () override
 
virtual void SetUnit (const G4String &unit)
 
- Public Member Functions inherited from G4VPrimitiveScorer
 G4VPrimitiveScorer (G4String name, G4int depth=0)
 
virtual ~G4VPrimitiveScorer ()=default
 
G4int GetCollectionID (G4int)
 
virtual void EndOfEvent (G4HCofThisEvent *)
 
virtual void DrawAll ()
 
void SetUnit (const G4String &unit)
 
const G4StringGetUnit () const
 
G4double GetUnitValue () const
 
void SetMultiFunctionalDetector (G4MultiFunctionalDetector *d)
 
G4MultiFunctionalDetectorGetMultiFunctionalDetector () const
 
G4String GetName () const
 
void SetFilter (G4VSDFilter *f)
 
G4VSDFilterGetFilter () const
 
void SetVerboseLevel (G4int vl)
 
G4int GetVerboseLevel () const
 
void SetNijk (G4int i, G4int j, G4int k)
 

Protected Member Functions

G4bool ProcessHits (G4Step *, G4TouchableHistory *) override
 
G4int IsSelectedSurface (G4Step *, G4Sphere *)
 
virtual void DefineUnitAndCategory ()
 
- Protected Member Functions inherited from G4VPrimitiveScorer
G4VSolidComputeSolid (G4Step *aStep, G4int replicaIdx)
 
G4VSolidComputeCurrentSolid (G4Step *aStep)
 
virtual G4int GetIndex (G4Step *)
 
void CheckAndSetUnit (const G4String &unit, const G4String &category)
 

Additional Inherited Members

- Protected Attributes inherited from G4VPrimitiveScorer
G4String primitiveName
 
G4MultiFunctionalDetectordetector {nullptr}
 
G4VSDFilterfilter {nullptr}
 
G4int verboseLevel {0}
 
G4int indexDepth
 
G4String unitName {"NoUnit"}
 
G4double unitValue {1.0}
 
G4int fNi {0}
 
G4int fNj {0}
 
G4int fNk {0}
 

Detailed Description

Definition at line 58 of file G4PSSphereSurfaceCurrent.hh.

Constructor & Destructor Documentation

◆ G4PSSphereSurfaceCurrent() [1/2]

G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCurrent ( G4String name,
G4int direction,
G4int depth = 0 )

Definition at line 55 of file G4PSSphereSurfaceCurrent.cc.

57 : G4PSSphereSurfaceCurrent(name, direction, "percm2", depth)
58{}
G4PSSphereSurfaceCurrent(G4String name, G4int direction, G4int depth=0)

◆ G4PSSphereSurfaceCurrent() [2/2]

G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCurrent ( G4String name,
G4int direction,
const G4String & unit,
G4int depth = 0 )

Definition at line 60 of file G4PSSphereSurfaceCurrent.cc.

64 : G4VPrimitiveScorer(name, depth)
65 , HCID(-1)
66 , fDirection(direction)
67 , EvtMap(nullptr)
68 , weighted(true)
69 , divideByArea(true)
70{
72 SetUnit(unit);
73}
virtual void SetUnit(const G4String &unit)
G4VPrimitiveScorer(G4String name, G4int depth=0)

◆ ~G4PSSphereSurfaceCurrent()

G4PSSphereSurfaceCurrent::~G4PSSphereSurfaceCurrent ( )
overridedefault

Member Function Documentation

◆ clear()

void G4PSSphereSurfaceCurrent::clear ( )
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 173 of file G4PSSphereSurfaceCurrent.cc.

173{ EvtMap->clear(); }

◆ DefineUnitAndCategory()

void G4PSSphereSurfaceCurrent::DefineUnitAndCategory ( )
protectedvirtual

Definition at line 218 of file G4PSSphereSurfaceCurrent.cc.

219{
220 // Per Unit Surface
221 new G4UnitDefinition("percentimeter2", "percm2", "Per Unit Surface",
222 (1. / cm2));
223 new G4UnitDefinition("permillimeter2", "permm2", "Per Unit Surface",
224 (1. / mm2));
225 new G4UnitDefinition("permeter2", "perm2", "Per Unit Surface", (1. / m2));
226}

Referenced by G4PSSphereSurfaceCurrent().

◆ DivideByArea()

void G4PSSphereSurfaceCurrent::DivideByArea ( G4bool flg = true)
inline

Definition at line 68 of file G4PSSphereSurfaceCurrent.hh.

68{ divideByArea = flg; }

◆ Initialize()

void G4PSSphereSurfaceCurrent::Initialize ( G4HCofThisEvent * HCE)
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 165 of file G4PSSphereSurfaceCurrent.cc.

166{
167 EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName());
168 if(HCID < 0)
169 HCID = GetCollectionID(0);
170 HCE->AddHitsCollection(HCID, (G4VHitsCollection*) EvtMap);
171}
void AddHitsCollection(G4int HCID, G4VHitsCollection *aHC)
G4String GetName() const
G4MultiFunctionalDetector * detector

◆ IsSelectedSurface()

G4int G4PSSphereSurfaceCurrent::IsSelectedSurface ( G4Step * aStep,
G4Sphere * sphereSolid )
protected

Definition at line 110 of file G4PSSphereSurfaceCurrent.cc.

112{
113 G4TouchableHandle theTouchable =
117
119 {
120 // Entering Geometry
121 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition();
122 G4ThreeVector localpos1 =
123 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
124 G4double localR2 = localpos1.x() * localpos1.x() +
125 localpos1.y() * localpos1.y() +
126 localpos1.z() * localpos1.z();
127 // G4double InsideRadius2 =
128 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
129 // if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
130 G4double InsideRadius = sphereSolid->GetInnerRadius();
131 if(localR2 >
132 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
133 localR2 <
134 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
135 {
136 return fCurrent_In;
137 }
138 }
139
141 {
142 // Exiting Geometry
143 G4ThreeVector stppos2 = aStep->GetPostStepPoint()->GetPosition();
144 G4ThreeVector localpos2 =
145 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
146 G4double localR2 = localpos2.x() * localpos2.x() +
147 localpos2.y() * localpos2.y() +
148 localpos2.z() * localpos2.z();
149 // G4double InsideRadius2 =
150 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
151 // if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
152 G4double InsideRadius = sphereSolid->GetInnerRadius();
153 if(localR2 >
154 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
155 localR2 <
156 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
157 {
158 return fCurrent_Out;
159 }
160 }
161
162 return -1;
163}
const G4double kCarTolerance
@ fCurrent_Out
@ fCurrent_In
@ fGeomBoundary
double G4double
Definition G4Types.hh:83
double z() const
double x() const
double y() const
G4ThreeVector TransformPoint(const G4ThreeVector &vec) const
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
const G4AffineTransform & GetTopTransform() const
G4double GetInnerRadius() const
G4StepStatus GetStepStatus() const
const G4ThreeVector & GetPosition() const
const G4TouchableHandle & GetTouchableHandle() const
G4StepPoint * GetPreStepPoint() const
G4StepPoint * GetPostStepPoint() const
virtual const G4NavigationHistory * GetHistory() const

Referenced by ProcessHits().

◆ PrintAll()

void G4PSSphereSurfaceCurrent::PrintAll ( )
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 175 of file G4PSSphereSurfaceCurrent.cc.

176{
177 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
178 G4cout << " PrimitiveScorer " << GetName() << G4endl;
179 G4cout << " Number of entries " << EvtMap->entries() << G4endl;
180 for(const auto& [copy, current] : *(EvtMap->GetMap()))
181 {
182 G4cout << " copy no.: " << copy << " current : ";
183 if(divideByArea)
184 {
185 G4cout << *(current) / GetUnitValue() << " [" << GetUnit() << "]";
186 }
187 else
188 {
189 G4cout << *(current) << " [tracks]";
190 }
191 G4cout << G4endl;
192 }
193}
#define G4endl
Definition G4ios.hh:67
G4GLOB_DLL std::ostream G4cout
const G4String & GetUnit() const
G4double GetUnitValue() const
Map_t * GetMap() const
size_t entries() const
void copy(G4double dst[], const G4double src[], std::size_t size=G4FieldTrack::ncompSVEC)

◆ ProcessHits()

G4bool G4PSSphereSurfaceCurrent::ProcessHits ( G4Step * aStep,
G4TouchableHistory *  )
overrideprotectedvirtual

Implements G4VPrimitiveScorer.

Definition at line 75 of file G4PSSphereSurfaceCurrent.cc.

76{
77 G4StepPoint* preStep = aStep->GetPreStepPoint();
78 G4VSolid* solid = ComputeCurrentSolid(aStep);
79 assert(dynamic_cast<G4Sphere*>(solid) != nullptr);
80
81 auto sphereSolid = static_cast<G4Sphere*>(solid);
82
83 G4int dirFlag = IsSelectedSurface(aStep, sphereSolid);
84 if(dirFlag > 0)
85 {
86 if(fDirection == fCurrent_InOut || fDirection == dirFlag)
87 {
88 G4double radi = sphereSolid->GetInnerRadius();
89 G4double dph = sphereSolid->GetDeltaPhiAngle() / radian;
90 G4double stth = sphereSolid->GetStartThetaAngle() / radian;
91 G4double enth = stth + sphereSolid->GetDeltaThetaAngle() / radian;
92 G4double current = 1.0;
93 if(weighted)
94 current = preStep->GetWeight(); // Current (Particle Weight)
95 if(divideByArea)
96 {
97 G4double square =
98 radi * radi * dph * (-std::cos(enth) + std::cos(stth));
99 current = current / square; // Current with angle.
100 }
101
102 G4int index = GetIndex(aStep);
103 EvtMap->add(index, current);
104 }
105 }
106
107 return true;
108}
@ fCurrent_InOut
int G4int
Definition G4Types.hh:85
G4int IsSelectedSurface(G4Step *, G4Sphere *)
G4double GetWeight() const
virtual G4int GetIndex(G4Step *)
G4VSolid * ComputeCurrentSolid(G4Step *aStep)
size_t add(const G4int &key, U *&aHit) const

◆ SetUnit()

void G4PSSphereSurfaceCurrent::SetUnit ( const G4String & unit)
virtual

Definition at line 195 of file G4PSSphereSurfaceCurrent.cc.

196{
197 if(divideByArea)
198 {
199 CheckAndSetUnit(unit, "Per Unit Surface");
200 }
201 else
202 {
203 if(unit.empty())
204 {
205 unitName = unit;
206 unitValue = 1.0;
207 }
208 else
209 {
210 G4String msg = "Invalid unit [" + unit + "] (Current unit is [" +
211 GetUnit() + "] ) for " + GetName();
212 G4Exception("G4PSSphereSurfaceCurrent::SetUnit", "DetPS0015", JustWarning,
213 msg);
214 }
215 }
216}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
void CheckAndSetUnit(const G4String &unit, const G4String &category)

Referenced by G4PSSphereSurfaceCurrent(), and G4PSSphereSurfaceCurrent3D::G4PSSphereSurfaceCurrent3D().

◆ Weighted()

void G4PSSphereSurfaceCurrent::Weighted ( G4bool flg = true)
inline

Definition at line 66 of file G4PSSphereSurfaceCurrent.hh.

66{ weighted = flg; }

The documentation for this class was generated from the following files: