Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
|
#include <G4PSCylinderSurfaceFlux3D.hh>
Protected Member Functions | |
G4int | GetIndex (G4Step *) override |
Protected Member Functions inherited from G4PSCylinderSurfaceFlux | |
G4bool | ProcessHits (G4Step *, G4TouchableHistory *) override |
G4int | IsSelectedSurface (G4Step *, G4Tubs *) |
virtual void | DefineUnitAndCategory () |
Protected Member Functions inherited from G4VPrimitiveScorer | |
G4VSolid * | ComputeSolid (G4Step *aStep, G4int replicaIdx) |
G4VSolid * | ComputeCurrentSolid (G4Step *aStep) |
void | CheckAndSetUnit (const G4String &unit, const G4String &category) |
Additional Inherited Members | |
Protected Attributes inherited from G4VPrimitivePlotter | |
std::map< G4int, G4int > | hitIDMap |
Protected Attributes inherited from G4VPrimitiveScorer | |
G4String | primitiveName |
G4MultiFunctionalDetector * | detector {nullptr} |
G4VSDFilter * | filter {nullptr} |
G4int | verboseLevel {0} |
G4int | indexDepth |
G4String | unitName {"NoUnit"} |
G4double | unitValue {1.0} |
G4int | fNi {0} |
G4int | fNj {0} |
G4int | fNk {0} |
Definition at line 52 of file G4PSCylinderSurfaceFlux3D.hh.
G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D | ( | G4String | name, |
G4int | direction, | ||
G4int | ni = 1, | ||
G4int | nj = 1, | ||
G4int | nk = 1, | ||
G4int | di = 2, | ||
G4int | dj = 1, | ||
G4int | dk = 0 ) |
Definition at line 50 of file G4PSCylinderSurfaceFlux3D.cc.
G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D | ( | G4String | name, |
G4int | direction, | ||
const G4String & | unit, | ||
G4int | ni = 1, | ||
G4int | nj = 1, | ||
G4int | nk = 1, | ||
G4int | di = 2, | ||
G4int | dj = 1, | ||
G4int | dk = 0 ) |
Definition at line 63 of file G4PSCylinderSurfaceFlux3D.cc.
|
overridedefault |
Reimplemented from G4VPrimitiveScorer.
Definition at line 71 of file G4PSCylinderSurfaceFlux3D.cc.