Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4FastSimulationHelper Class Reference

#include <G4FastSimulationHelper.hh>

Static Public Member Functions

static void ActivateFastSimulation (G4ProcessManager *pmanager, G4String parallelGeometryName="")
 

Detailed Description

Definition at line 50 of file G4FastSimulationHelper.hh.

Member Function Documentation

◆ ActivateFastSimulation()

void G4FastSimulationHelper::ActivateFastSimulation ( G4ProcessManager * pmanager,
G4String parallelGeometryName = "" )
static

Definition at line 31 of file G4FastSimulationHelper.cc.

33{
34 G4FastSimulationManagerProcess* fastSimProcess;
35 if (parallelGeometryName.empty()) {
36 fastSimProcess = new G4FastSimulationManagerProcess("fastSimProcess_massGeom");
37 // -- For the parametrisation envelope belonging to the mass geometry case, the
38 // G4FastSimulationManagerProcess
39 // -- is a PostStep process, and ordering does not matter:
40 pmanager->AddDiscreteProcess(fastSimProcess);
41 }
42 else {
43 fastSimProcess =
44 new G4FastSimulationManagerProcess("fastSimProcess_parallelGeom", parallelGeometryName);
45 // -- For the parallel geometry case, the G4FastSimulationManagerProcessz
46 // -- is an Along+PostStep process, and ordering matters:
47 pmanager->AddProcess(fastSimProcess);
48 pmanager->SetProcessOrdering(fastSimProcess, idxAlongStep, 1);
49 }
50 // If the parallel world
51 // exists (with parallel world physics), e.g. for the sensitive detector.
52 // In that case make sure fast simulation is the first process to be checked by the steppping
53 // manager (highest ordering) so that user can kill the particle and/or deposit energy, ignoring
54 // other processes. Otherwise the parallel world physics (which is a StronglyFroced process) will
55 // invoke a PostStepDoIt on the same step, leading to e.g. duplicated energy deposits.
56
57 // Register as the process with highest ordering so it is checked as the first one,
58 // and since it is exclusively forced no other process will be considered (to be invoked).
59 pmanager->SetProcessOrderingToLast(fastSimProcess, idxPostStep);
60}
@ idxPostStep
@ idxAlongStep
void SetProcessOrdering(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt, G4int ordDoIt=ordDefault)
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
G4int AddProcess(G4VProcess *aProcess, G4int ordAtRestDoIt=ordInActive, G4int ordAlongSteptDoIt=ordInActive, G4int ordPostStepDoIt=ordInActive)
void SetProcessOrderingToLast(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt)

Referenced by G4FastSimulationPhysics::ConstructProcess().


The documentation for this class was generated from the following files: