#include <G4InteractionContent.hh>
Definition at line 45 of file G4InteractionContent.hh.
◆ G4InteractionContent() [1/2]
G4InteractionContent::G4InteractionContent |
( |
| ) |
|
|
inline |
◆ G4InteractionContent() [2/2]
Definition at line 41 of file G4InteractionContent.cc.
42: theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0),
43 theInteractionTime(0.), curStatus(0)
44{
45 theProjectile=aPrimaryParticipant;
46 theTarget=0;
47 theProjectileNucleon=0;
48 theTargetNucleon=0;
49}
◆ ~G4InteractionContent()
G4InteractionContent::~G4InteractionContent |
( |
| ) |
|
◆ GetInteractionTime()
G4double G4InteractionContent::GetInteractionTime |
( |
| ) |
const |
◆ GetNumberOfDiffractiveCollisions()
G4int G4InteractionContent::GetNumberOfDiffractiveCollisions |
( |
| ) |
|
|
inline |
◆ GetNumberOfHardCollisions()
G4int G4InteractionContent::GetNumberOfHardCollisions |
( |
| ) |
|
|
inline |
◆ GetNumberOfSoftCollisions()
G4int G4InteractionContent::GetNumberOfSoftCollisions |
( |
| ) |
|
|
inline |
◆ GetProjectile()
◆ GetProjectileNucleon()
G4Nucleon * G4InteractionContent::GetProjectileNucleon |
( |
| ) |
const |
|
inline |
◆ GetStatus()
G4int G4InteractionContent::GetStatus |
( |
| ) |
const |
◆ GetTarget()
◆ GetTargetNucleon()
G4Nucleon * G4InteractionContent::GetTargetNucleon |
( |
| ) |
const |
|
inline |
◆ operator<()
◆ SetInteractionTime()
void G4InteractionContent::SetInteractionTime |
( |
G4double | aValue | ) |
|
◆ SetNumberOfDiffractiveCollisions()
void G4InteractionContent::SetNumberOfDiffractiveCollisions |
( |
int | nCol | ) |
|
|
inline |
◆ SetNumberOfHardCollisions()
void G4InteractionContent::SetNumberOfHardCollisions |
( |
int | nCol | ) |
|
|
inline |
◆ SetNumberOfSoftCollisions()
void G4InteractionContent::SetNumberOfSoftCollisions |
( |
int | nCol | ) |
|
|
inline |
◆ SetProjectileNucleon()
void G4InteractionContent::SetProjectileNucleon |
( |
G4Nucleon * | aNucleon | ) |
|
|
inline |
◆ SetStatus()
void G4InteractionContent::SetStatus |
( |
G4int | aValue | ) |
|
◆ SetTarget()
◆ SetTargetNucleon()
void G4InteractionContent::SetTargetNucleon |
( |
G4Nucleon * | aNucleon | ) |
|
|
inline |
◆ SplitHadrons()
void G4InteractionContent::SplitHadrons |
( |
| ) |
|
|
inline |
Definition at line 174 of file G4InteractionContent.hh.
175{
176
177 if ( theProjectile != NULL ) {theProjectile->
SplitUp();}
178
179 if ( theTarget != NULL ) {theTarget->
SplitUp();}
180 #ifdef G4DEBUG
181
182 #endif
183}
The documentation for this class was generated from the following files: