Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHPSCFissionFS Class Reference

#include <G4ParticleHPSCFissionFS.hh>

+ Inheritance diagram for G4ParticleHPSCFissionFS:

Public Member Functions

 G4ParticleHPSCFissionFS ()
 
 ~G4ParticleHPSCFissionFS () override=default
 
void Init (G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *projectile) override
 
G4DynamicParticleVectorApplyYourself (G4int NNeutrons)
 
G4ParticleHPFinalStateNew () override
 
- Public Member Functions inherited from G4ParticleHPFissionBaseFS
 G4ParticleHPFissionBaseFS ()
 
 ~G4ParticleHPFissionBaseFS () override
 
G4DynamicParticleVectorApplyYourself (G4int Prompt)
 
G4double GetXsec (G4double anEnergy) override
 
G4ParticleHPVectorGetXsec () override
 
void SetNeutronRP (const G4ReactionProduct &aNeutron)
 
void SetTarget (const G4ReactionProduct &aTarget)
 
- Public Member Functions inherited from G4ParticleHPFinalState
 G4ParticleHPFinalState ()
 
virtual ~G4ParticleHPFinalState ()
 
void Init (G4double A, G4double Z, G4String &dirName, G4String &aFSType, G4ParticleDefinition *p)
 
G4bool HasXsec ()
 
G4bool HasFSData ()
 
G4bool HasAnyData ()
 
void SetA_Z (G4double anA, G4double aZ, G4int aM=0)
 
G4double GetZ ()
 
G4double GetN ()
 
G4double GetA ()
 
G4int GetM ()
 
void SetAZMs (G4ParticleHPDataUsed used)
 
void SetAZMs (G4double anA, G4double aZ, G4int aM, G4ParticleHPDataUsed used)
 
void SetProjectile (G4ParticleDefinition *projectile)
 
G4ParticleHPFinalStateoperator= (const G4ParticleHPFinalState &right)=delete
 
 G4ParticleHPFinalState (const G4ParticleHPFinalState &)=delete
 

Additional Inherited Members

- Protected Member Functions inherited from G4ParticleHPFinalState
void adjust_final_state (G4LorentzVector)
 
- Protected Attributes inherited from G4ParticleHPFinalState
G4ParticleDefinitiontheProjectile {nullptr}
 
G4ParticleHPManagerfManager
 
G4IonTableionTable
 
G4int theBaseA {0}
 
G4int theBaseZ {0}
 
G4int theBaseM {0}
 
G4int theNDLDataZ {0}
 
G4int theNDLDataA {0}
 
G4int theNDLDataM {0}
 
G4int secID {-1}
 
G4bool hasXsec {true}
 
G4bool hasFSData {true}
 
G4bool hasAnyData {true}
 
G4ParticleHPNames theNames
 
G4Cache< G4HadFinalState * > theResult
 

Detailed Description

Definition at line 37 of file G4ParticleHPSCFissionFS.hh.

Constructor & Destructor Documentation

◆ G4ParticleHPSCFissionFS()

G4ParticleHPSCFissionFS::G4ParticleHPSCFissionFS ( )
inline

Definition at line 40 of file G4ParticleHPSCFissionFS.hh.

Referenced by New().

◆ ~G4ParticleHPSCFissionFS()

G4ParticleHPSCFissionFS::~G4ParticleHPSCFissionFS ( )
overridedefault

Member Function Documentation

◆ ApplyYourself()

G4DynamicParticleVector * G4ParticleHPSCFissionFS::ApplyYourself ( G4int NNeutrons)

Definition at line 40 of file G4ParticleHPSCFissionFS.cc.

41{
43 // G4cout <<"G4ParticleHPSCFissionFS::ApplyYourself +"<<G4endl;
45 return aResult;
46}
std::vector< G4DynamicParticle * > G4DynamicParticleVector
G4DynamicParticleVector * ApplyYourself(G4int Prompt)

Referenced by G4ParticleHPFissionFS::ApplyYourself().

◆ Init()

void G4ParticleHPSCFissionFS::Init ( G4double A,
G4double Z,
G4int M,
G4String & dirName,
G4String & aFSType,
G4ParticleDefinition * projectile )
overridevirtual

Reimplemented from G4ParticleHPFissionBaseFS.

Definition at line 33 of file G4ParticleHPSCFissionFS.cc.

35{
36 G4String aString = "/SC/";
37 G4ParticleHPFissionBaseFS::Init(A, Z, M, dirName, aString, projectile);
38}
#define M(row, col)
const G4double A[17]
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &bit, G4ParticleDefinition *) override

Referenced by G4ParticleHPFissionFS::Init().

◆ New()

G4ParticleHPFinalState * G4ParticleHPSCFissionFS::New ( )
inlineoverridevirtual

Implements G4ParticleHPFinalState.

Definition at line 45 of file G4ParticleHPSCFissionFS.hh.

46 {
47 auto theNew = new G4ParticleHPSCFissionFS;
48 return theNew;
49 }

The documentation for this class was generated from the following files: