Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VHit Class Reference

#include <G4VHit.hh>

Public Member Functions

 G4VHit ()=default
 
virtual ~G4VHit ()=default
 
G4bool operator== (const G4VHit &) const
 
virtual void Draw ()
 
virtual void Print ()
 
virtual const std::map< G4String, G4AttDef > * GetAttDefs () const
 
virtual std::vector< G4AttValue > * CreateAttValues () const
 

Detailed Description

Definition at line 48 of file G4VHit.hh.

Constructor & Destructor Documentation

◆ G4VHit()

G4VHit::G4VHit ( )
default

◆ ~G4VHit()

virtual G4VHit::~G4VHit ( )
virtualdefault

Member Function Documentation

◆ CreateAttValues()

virtual std::vector< G4AttValue > * G4VHit::CreateAttValues ( ) const
inlinevirtual

◆ Draw()

virtual void G4VHit::Draw ( )
inlinevirtual

Definition at line 56 of file G4VHit.hh.

56{};

◆ GetAttDefs()

virtual const std::map< G4String, G4AttDef > * G4VHit::GetAttDefs ( ) const
inlinevirtual

Definition at line 62 of file G4VHit.hh.

62{ return nullptr; }

Referenced by G4HepRepFileSceneHandler::AddCompound(), and G4VSceneHandler::LoadAtts().

◆ operator==()

G4bool G4VHit::operator== ( const G4VHit & ) const
inline

Definition at line 54 of file G4VHit.hh.

54{ return false; }

◆ Print()

virtual void G4VHit::Print ( )
inlinevirtual

Definition at line 57 of file G4VHit.hh.

57{};

The documentation for this class was generated from the following file: