Geant4
11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PSCellCharge3D.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// G4PSCellCharge3D
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#include "
G4PSCellCharge3D.hh
"
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///////////////////////////////////////////////////////////////////////////////
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// (Description)
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// This is a primitive scorer class for 3D scoring cell charge.
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// The Cell Charge is defined by a sum of charge inside the cell
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// which calculates the deposited charge in the cell.
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//
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//
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//
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// Created: 2007-08-14 Tsukasa ASO
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// 2010-07-22 Introduce Unit specification.
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//
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///////////////////////////////////////////////////////////////////////////////
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G4PSCellCharge3D::G4PSCellCharge3D
(
G4String
name,
G4int
ni,
G4int
nj,
G4int
nk,
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G4int
depi,
G4int
depj,
G4int
depk)
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:
G4PSCellCharge
(name)
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, fDepthi(depi)
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, fDepthj(depj)
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, fDepthk(depk)
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{
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SetNijk
(ni, nj, nk);
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}
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G4PSCellCharge3D::G4PSCellCharge3D
(
G4String
name,
const
G4String
& unit,
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G4int
ni,
G4int
nj,
G4int
nk,
G4int
depi,
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G4int
depj,
G4int
depk)
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:
G4PSCellCharge3D
(name, ni, nj, nk, depi, depj, depk)
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{
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SetUnit
(unit);
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}
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G4int
G4PSCellCharge3D::GetIndex
(
G4Step
* aStep)
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{
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const
G4VTouchable
* touchable = aStep->
GetPreStepPoint
()->
GetTouchable
();
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G4int
i = touchable->
GetReplicaNumber
(fDepthi);
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G4int
j = touchable->
GetReplicaNumber
(fDepthj);
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G4int
k = touchable->
GetReplicaNumber
(fDepthk);
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return
i *
fNj
*
fNk
+ j *
fNk
+ k;
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}
G4PSCellCharge3D.hh
G4int
int G4int
Definition
G4Types.hh:85
G4PSCellCharge3D
Definition
G4PSCellCharge3D.hh:44
G4PSCellCharge3D::GetIndex
G4int GetIndex(G4Step *) override
Definition
G4PSCellCharge3D.cc:62
G4PSCellCharge3D::G4PSCellCharge3D
G4PSCellCharge3D(G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
Definition
G4PSCellCharge3D.cc:44
G4PSCellCharge
Definition
G4PSCellCharge.hh:45
G4PSCellCharge::SetUnit
virtual void SetUnit(const G4String &unit)
Definition
G4PSCellCharge.cc:102
G4StepPoint::GetTouchable
const G4VTouchable * GetTouchable() const
G4Step
Definition
G4Step.hh:62
G4Step::GetPreStepPoint
G4StepPoint * GetPreStepPoint() const
G4String
Definition
G4String.hh:62
G4TouchableHistory
Definition
G4TouchableHistory.hh:104
G4TouchableHistory::GetReplicaNumber
virtual G4int GetReplicaNumber(G4int depth=0) const
G4VPrimitiveScorer::fNk
G4int fNk
Definition
G4VPrimitiveScorer.hh:116
G4VPrimitiveScorer::fNj
G4int fNj
Definition
G4VPrimitiveScorer.hh:116
G4VPrimitiveScorer::SetNijk
void SetNijk(G4int i, G4int j, G4int k)
Definition
G4VPrimitiveScorer.hh:83
geant4-v11.2.2
source
digits_hits
scorer
src
G4PSCellCharge3D.cc
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