Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4EnclosingCylinder.hh
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1//
2// ********************************************************************
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25//
26//
27// $Id$
28//
29//
30// --------------------------------------------------------------------
31// GEANT 4 class header file
32//
33// G4EnclosingCylinder
34//
35// Class description:
36//
37// Definition of a utility class for quickly deciding if a point
38// is clearly outside a polyhedra or polycone or deciding if
39// a trajectory is clearly going to miss those shapes.
40
41// Author:
42// David C. Williams ([email protected])
43// --------------------------------------------------------------------
44#ifndef G4EnclosingCylinder_hh
45#define G4EnclosingCylinder_hh
46
47#include "G4Types.hh"
48#include "geomdefs.hh"
49#include "G4ThreeVector.hh"
50
52
54{
55 public: // with description
56
61
62 G4bool MustBeOutside( const G4ThreeVector &p ) const;
63 // Decide very rapidly if the point is outside the cylinder.
64 // If one is not certain, return false.
65
66 G4bool ShouldMiss( const G4ThreeVector &p, const G4ThreeVector &v ) const;
67 // Decide very rapidly if the trajectory is going to miss the cylinder.
68 // If one is not sure, return false.
69
70 public: // without description
71
72 G4EnclosingCylinder(__void__&);
73 // Fake default constructor for usage restricted to direct object
74 // persistency for clients requiring preallocation of memory for
75 // persistifiable objects.
76
77 protected:
78
79 G4double radius; // radius of our cylinder
80 G4double zLo, zHi; // z extent
81
82 G4bool phiIsOpen; // true if there is a phi segment
83 G4double startPhi, // for isPhiOpen==true, starting of phi segment
84 totalPhi; // for isPhiOpen==true, size of phi segment
85
90
91 G4bool concave; // true, if x/y cross section is concave
92
93};
94
95#endif
double G4double
Definition: G4Types.hh:64
bool G4bool
Definition: G4Types.hh:67
G4bool ShouldMiss(const G4ThreeVector &p, const G4ThreeVector &v) const
G4bool MustBeOutside(const G4ThreeVector &p) const