Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4Line.cc
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1//
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25//
26//
27// $Id$
28//
29// ----------------------------------------------------------------------
30// GEANT 4 class source file
31//
32// G4Line.cc
33//
34// ----------------------------------------------------------------------
35
36#include "G4Line.hh"
37
40
42 : G4Curve(), pnt(right.pnt), dir(right.dir),
43 invDir(right.invDir), v(right.v)
44{
45 bBox = right.bBox;
46 start = right.start;
47 end = right.end;
48 pStart = right.pStart;
49 pEnd = right.pEnd;
50 pRange = right.pRange;
51 bounded = right.bounded;
52 sameSense = right.sameSense;
53}
54
56{
57 if (&right == this) return *this;
58
59 pnt = right.pnt;
60 dir = right.dir;
61 invDir = right.invDir;
62 v = right.v;
63 bBox = right.bBox;
64 start = right.start;
65 end = right.end;
66 pStart = right.pStart;
67 pEnd = right.pEnd;
68 pRange = right.pRange;
69 bounded = right.bounded;
70 sameSense = right.sameSense;
71
72 return *this;
73}
74
76{
77 G4Vector3D newDir= tr*dir;
78
79 if (std::abs(newDir.x())+std::abs(newDir.y()) < kCarTolerance){
80
81 newDir.setX(kCarTolerance);
82 newDir.setY(kCarTolerance);
83 };
84
85 G4Point3D newPnt= tr*pnt;
86 newDir.setZ(0);
87 newPnt.setZ(0);
88
89 G4Line* r= new G4Line();
90
91 // L. Broglia : terrible mistake !!!!
92 //r->Init(newDir, newPnt);
93 r->Init(newPnt, newDir);
94
96
97 return r;
98}
99
100////////////////////////////////////////////////////////////////////////////
101
103{
104 if(GetSameSense())
105 vec = -dir;
106 else
107 vec = dir;
108
109 return true;
110}
bool G4bool
Definition: G4Types.hh:67
G4double kCarTolerance
Definition: G4Curve.hh:168
G4bool bounded
Definition: G4Curve.hh:166
G4double pStart
Definition: G4Curve.hh:163
void SetBounds(G4double p1, G4double p2)
G4int GetSameSense() const
G4int sameSense
Definition: G4Curve.hh:167
G4Point3D end
Definition: G4Curve.hh:162
G4BoundingBox3D bBox
Definition: G4Curve.hh:160
G4double GetPEnd() const
G4double GetPStart() const
G4double pRange
Definition: G4Curve.hh:165
G4Point3D start
Definition: G4Curve.hh:161
G4double pEnd
Definition: G4Curve.hh:164
Definition: G4Line.hh:45
G4bool Tangent(G4CurvePoint &cp, G4Vector3D &vec)
Definition: G4Line.cc:102
virtual ~G4Line()
Definition: G4Line.cc:39
void Init(const G4Point3D &pnt0, const G4Vector3D &dir0)
G4Line & operator=(const G4Line &right)
Definition: G4Line.cc:55
G4Line()
Definition: G4Line.cc:38
G4Curve * Project(const G4Transform3D &tr=G4Transform3D::Identity)
Definition: G4Line.cc:75