Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4PSTermination3D.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29// G4PSTermination3D
30#include "G4PSTermination3D.hh"
31
32///////////////////////////////////////////////////////////////////////////////
33// (Description)
34// This is a primitive scorer class for scoring Surface Current.
35// Current version assumes only for G4Box shape, and the surface
36// is defined at the -Z plane of the box.
37// The current is given in the unit of area.
38// e.g. (Number of tracks)/mm2.
39//
40// Surface is defined at the -Z surface.
41// Direction -Z +Z
42// 0 IN || OUT ->|<- | fCurrent_InOut
43// 1 IN ->| | fCurrent_In
44// 2 OUT |<- | fCurrent_Out
45//
46//
47// Created: 2008-08-14 Tsukasa ASO
48///////////////////////////////////////////////////////////////////////////////
49
50
52 G4int ni, G4int nj, G4int nk,
53 G4int di, G4int dj, G4int dk)
54 :G4PSTermination(name),
55 fDepthi(di),fDepthj(dj),fDepthk(dk)
56{
57 fNi=ni;
58 fNj=nj;
59 fNk=nk;
60}
61
63{;}
64
66{
67 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
68 G4int i = touchable->GetReplicaNumber(fDepthi);
69 G4int j = touchable->GetReplicaNumber(fDepthj);
70 G4int k = touchable->GetReplicaNumber(fDepthk);
71
72 return i*fNj*fNk+j*fNk+k;
73}
int G4int
Definition: G4Types.hh:66
virtual ~G4PSTermination3D()
G4PSTermination3D(G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int di=2, G4int dj=1, G4int dk=0)
virtual G4int GetIndex(G4Step *)
const G4VTouchable * GetTouchable() const
Definition: G4Step.hh:78
G4StepPoint * GetPreStepPoint() const
virtual G4int GetReplicaNumber(G4int depth=0) const
Definition: G4VTouchable.cc:58