#include <G4QInteraction.hh>
Definition at line 50 of file G4QInteraction.hh.
◆ G4QInteraction() [1/3]
G4QInteraction::G4QInteraction |
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G4QHadron * |
aPrimaryParticipant | ) |
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Definition at line 43 of file G4QInteraction.cc.
43 :
44 theProjectile(aProjectile), theTarget(0), theNumberOfDINR(0),
45 theNumberOfHard(0),theNumberOfSoft(0),theNumberOfDiffractive(0)
46{}
◆ ~G4QInteraction()
G4QInteraction::~G4QInteraction |
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◆ G4QInteraction() [2/3]
G4QInteraction::G4QInteraction |
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◆ G4QInteraction() [3/3]
Definition at line 48 of file G4QInteraction.cc.
48 :
50 theNumberOfDINR(0), theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0)
51{}
G4QHadron * GetProjectile() const
G4QHadron * GetTarget() const
◆ GetNumberOfDiffractiveCollisions()
G4int G4QInteraction::GetNumberOfDiffractiveCollisions |
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◆ GetNumberOfDINRCollisions()
G4int G4QInteraction::GetNumberOfDINRCollisions |
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◆ GetNumberOfHardCollisions()
G4int G4QInteraction::GetNumberOfHardCollisions |
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◆ GetNumberOfSoftCollisions()
G4int G4QInteraction::GetNumberOfSoftCollisions |
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◆ GetProjectile()
G4QHadron * G4QInteraction::GetProjectile |
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const |
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◆ GetTarget()
G4QHadron * G4QInteraction::GetTarget |
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const |
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◆ operator!=()
◆ operator=()
◆ operator==()
◆ SetNumberOfDiffractiveCollisions()
void G4QInteraction::SetNumberOfDiffractiveCollisions |
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G4int |
nofDiff | ) |
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◆ SetNumberOfDINRCollisions()
void G4QInteraction::SetNumberOfDINRCollisions |
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G4int |
nofDINR | ) |
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◆ SetNumberOfHardCollisions()
void G4QInteraction::SetNumberOfHardCollisions |
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G4int |
nofHard | ) |
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◆ SetNumberOfSoftCollisions()
void G4QInteraction::SetNumberOfSoftCollisions |
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G4int |
nofSoft | ) |
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◆ SetProjectile()
void G4QInteraction::SetProjectile |
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G4QHadron * |
aProjectile | ) |
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◆ SetTarget()
void G4QInteraction::SetTarget |
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G4QHadron * |
aTarget | ) |
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◆ SplitHadrons()
void G4QInteraction::SplitHadrons |
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The documentation for this class was generated from the following files: