Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VScoreWriter.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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25//
26//
27// $Id$
28//
29
30#ifndef G4VScoreWriter_h
31#define G4VScoreWriter_h 1
32
33#include "globals.hh"
34class G4VScoringMesh;
35
36// class description:
37//
38// This class represents storing the scored quantity into a file.
39//
40
42
43public:
45 virtual ~G4VScoreWriter();
46
47public:
48 // store a quantity into a file
49 virtual void DumpQuantityToFile(const G4String& psName,
50 const G4String& fileName,
51 const G4String& option);
52 // store all quantities into a file
53 virtual void DumpAllQuantitiesToFile(const G4String& fileName,
54 const G4String& option);
55
56 // set a socring mesh to retrieve its quantities
58 // set a verbose level
59 inline void SetVerboseLevel(G4int vl) {
60 verboseLevel = vl;
61 }
62
63protected:
64 // get an index from (x,y,z)
65 G4int GetIndex(G4int x, G4int y, G4int z) const;
66
67protected:
68 G4int fNMeshSegments[3]; // number of segments of the mesh
71
72};
73
74#endif
75
int G4int
Definition: G4Types.hh:66
virtual ~G4VScoreWriter()
G4int fNMeshSegments[3]
G4VScoringMesh * fScoringMesh
void SetVerboseLevel(G4int vl)
virtual void DumpQuantityToFile(const G4String &psName, const G4String &fileName, const G4String &option)
virtual void DumpAllQuantitiesToFile(const G4String &fileName, const G4String &option)
G4int GetIndex(G4int x, G4int y, G4int z) const
void SetScoringMesh(G4VScoringMesh *sm)