47#ifndef G4GlobalFastSimulationManager_hh
48#define G4GlobalFastSimulationManager_hh
157 void DisplayRegion(
G4Region* motherRegion,
G4int depth, std::vector<G4ParticleDefinition*>& particles)
const;
162 G4FastSimulationVector <G4FastSimulationManager> ManagedManagers;
163 G4FastSimulationVector <G4FastSimulationManagerProcess> fFSMPVector;
void FastSimulationNeedsToBeClosed()
void RemoveFSMP(G4FastSimulationManagerProcess *)
G4VFastSimulationModel * GetFastSimulationModel(const G4String &modelName, const G4VFastSimulationModel *previousFound=0) const
void ListEnvelopes(const G4String &aName="all", listType aListType=NAMES_ONLY)
void InActivateFastSimulationModel(const G4String &)
~G4GlobalFastSimulationManager()
void ActivateFastSimulationModel(const G4String &)
void AddFSMP(G4FastSimulationManagerProcess *)
void RemoveFastSimulationManager(G4FastSimulationManager *)
static G4GlobalFastSimulationManager * GetGlobalFastSimulationManager()
static G4GlobalFastSimulationManager * GetInstance()
void AddFastSimulationManager(G4FastSimulationManager *)