Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VBasicShell.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29
30#ifndef G4VBasicShell_H
31#define G4VBasicShell_H 1
32
33class G4UIcommandTree;
34class G4UIcommand;
35
36#include "G4UIsession.hh"
37#include "globals.hh"
38
39// Class description :
40//
41// G4VBasicShell : a base class to extract common things to various
42// sessions.
43//
44// It handles "seek" completion logic, help logic.
45// VBasicShell handles also commands like "cd, ls, pwd"
46// without passing by a Geant4 "intercom" command. This feature,
47// which is similar to a UNIX shell one, had given.
48// its name to the class.
49//
50// Class description - end :
51
53{
54 public:
56 virtual ~G4VBasicShell();
57
58 virtual G4UIsession* SessionStart() = 0;
59 // null should be returned for interactive session
60
61 virtual void PauseSessionStart(const G4String& Prompt) = 0;
62 // Prompt string can be ignored
63
64 protected:
65 G4String ModifyToFullPathCommand(const char* aCommandLine) const;
66 // convert "BeamOn 10" to "/run/BeamOn 10" if the
67 // current working directory is "/run/"
68
70 // directory string starts with '/' and ends with '/'
71
72 G4bool ChangeDirectory(const char* newDir);
73 // change directory to newDir
74 // false will be returned if the target directory doesn't exist
75
76 G4UIcommandTree* FindDirectory(const char* dirName) const;
77 // find G4UIcommandTree object
78 // null returned if the taregt does not exist
79
80 G4UIcommand* FindCommand(const char* commandName) const;
81 // find G4UIcommand object
82 // null returned if the target does not exist
83
85 // command completion
86
88
89 /////////////////////////////////////////////
90 // Methods involving an interactive G4cout //
91 /////////////////////////////////////////////
92 virtual void ExecuteCommand(const G4String&);
93 virtual G4bool GetHelpChoice(G4int&) = 0;
94 virtual void ExitHelp() const = 0;
95 void ApplyShellCommand(const G4String&, G4bool&, G4bool&);
96 void ShowCurrent(const G4String&) const;
98 void ListDirectory(const G4String&) const;
99 void TerminalHelp(const G4String&);
100
101 private:
102 G4String currentDirectory;
103
104 G4String ModifyPath(const G4String& tempPath) const;
105};
106
107#endif
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
virtual void PauseSessionStart(const G4String &Prompt)=0
G4UIcommand * FindCommand(const char *commandName) const
G4String FindMatchingPath(G4UIcommandTree *, const G4String &)
G4String ModifyToFullPathCommand(const char *aCommandLine) const
virtual ~G4VBasicShell()
G4String Complete(const G4String &)
virtual G4UIsession * SessionStart()=0
void ShowCurrent(const G4String &) const
void TerminalHelp(const G4String &)
virtual void ExecuteCommand(const G4String &)
void ListDirectory(const G4String &) const
void ApplyShellCommand(const G4String &, G4bool &, G4bool &)
virtual void ExitHelp() const =0
G4String GetCurrentWorkingDirectory() const
G4bool ChangeDirectory(const char *newDir)
void ChangeDirectoryCommand(const G4String &)
G4UIcommandTree * FindDirectory(const char *dirName) const
virtual G4bool GetHelpChoice(G4int &)=0