Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PartonPair.cc
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1//
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25//
26#include "G4PartonPair.hh"
28
29//#define DEBUG_PartonPair 1
30
32 {
33 CollisionType = Type;
34 Parton1 = P1;
35 Parton2 = P2;
36 Direction = aDirection;
37
38#ifdef DEBUG_PartonPair
39 G4cout << "ctor G4PartonPair - "
40 << (aDirection==PROJECTILE ? "Projectile": "Target")
41 << (CollisionType==SOFT ? " Soft " : " Diffractive " ) << G4endl
42 << " Parton 1 name, type, spin-3, colour, 4-mom "
43 << P1->GetDefinition()->GetParticleName() << ", "
44 << P1->GetDefinition()->GetParticleType() << ", "
45 << P1->GetSpinZ() << ", "
46 << P1->GetColour() << ", "
47 << P1->Get4Momentum() << " " << G4endl
48 << " Parton 2 name, type, spin-3, colour, 4-mom "
49 << P2->GetDefinition()->GetParticleName() << ", "
50 << P2->GetDefinition()->GetParticleType() << ", "
51 << P2->GetSpinZ() << ", "
52 << P2->GetColour() << ", "
53 << P2->Get4Momentum() << G4endl
54 << " string mass, 4mom "
55 << (P1->Get4Momentum()+P2->Get4Momentum()).m() << " "
56 << (P1->Get4Momentum()+P2->Get4Momentum()) << G4endl;
57#endif
58 }
59
61 {
62 }
63
int G4int
Definition: G4Types.hh:66
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
const G4String & GetParticleType() const
const G4String & GetParticleName() const
G4PartonPair(G4Parton *P1, G4Parton *P2, G4int Type, G4int Direction)
Definition: G4PartonPair.cc:31
G4double GetSpinZ()
Definition: G4Parton.hh:95
G4ParticleDefinition * GetDefinition()
Definition: G4Parton.hh:158
G4int GetColour()
Definition: G4Parton.hh:89
const G4LorentzVector & Get4Momentum() const
Definition: G4Parton.hh:140