47 :
G4VSDFilter(name),fLowEnergy(elow),fHighEnergy(ehigh)
56 if ( kinetic < fLowEnergy )
return FALSE;
57 if ( kinetic >= fHighEnergy )
return FALSE;
69 <<
" HighE " <<
G4BestUnit(fHighEnergy,
"Energy")
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
G4DLLIMPORT std::ostream G4cout
void SetKineticEnergy(G4double elow, G4double ehigh)
virtual ~G4SDKineticEnergyFilter()
G4SDKineticEnergyFilter(G4String name, G4double elow=0.0, G4double ehigh=DBL_MAX)
virtual G4bool Accept(const G4Step *) const
G4double GetKineticEnergy() const
G4StepPoint * GetPreStepPoint() const