66 if (theFragmentsFactory) {
delete theFragmentsFactory; }
67 if (theFragmentsVector) {
delete theFragmentsVector; }
72 if (theFragmentsFactory) {
delete theFragmentsFactory; }
74 if (theFragmentsVector)
88 if (theFragmentsFactory)
delete theFragmentsFactory;
90 if (theFragmentsVector)
106 if (thePreFragment == 0)
108 G4cout <<
"G4PreCompoundEmission::PerformEmission : I couldn't choose a fragment\n"
109 <<
"while trying to de-excite\n"
124 if(kinEnergyOfEmittedFragment < 0.0) { kinEnergyOfEmittedFragment = 0.0; }
127 AngularDistribution(thePreFragment,aFragment,kinEnergyOfEmittedFragment);
134 EmittedMass + kinEnergyOfEmittedFragment);
146 Rest4Momentum -= Emitted4Momentum;
157 thePreFragment->
GetA());
160 thePreFragment->
GetZ());
198 G4double Eav = 2*p*(p+1)/((p+h)*gg);
201 G4double Uf = std::max(U - (p - h)*Ef , 0.0);
204 G4double w_num = rho(p+1, h, gg, Uf, Ef);
205 G4double w_den = rho(p, h, gg, Uf, Ef);
206 if (w_num > 0.0 && w_den > 0.0)
208 Eav *= (w_num/w_den);
209 Eav += - Uf/(p+h) + Ef;
219 G4double Eeff = ekin + Bemission + Ef;
222 G4double zeta = std::max(1.0,9.3/std::sqrt(ekin/MeV));
230 an = 3*std::sqrt((ProjEnergy+Ef)*Eeff)/(zeta*Eav);
236 if ( an > 10. ) {
an = 10.; }
243 if(an < 0.1) { cost = 1. - 2*random; }
246 cost = 1. + std::log(1-random*(1-exp2an))/
an;
247 if(cost > 1.) { cost = 1.; }
248 else if(cost < -1.) {cost = -1.; }
256 G4double sint = std::sqrt((1.0-cost)*(1.0+cost));
258 theFinalMomentum.
set(pmag*std::cos(phi)*sint,pmag*std::sin(phi)*sint,pmag*cost);
262 theFinalMomentum.
rotateUz(theIncidentDirection);
269 G4double Aph = (p*p + h*h + p - 3.0*h)/(4.0*gg);
272 if ( E - Aph < 0.0) {
return 0.0; }
274 G4double logConst = (p+h)*std::log(gg)
281 G4double logt3 = (p+h-1) * std::log(E-Aph) + logConst;
283 if(logt3 > logmax) { logt3 = logmax; }
289 for(
G4int j=1; j<=h; ++j)
292 if(Eeff < 0.0) {
break; }
295 logt3 = (p+h-1) * std::log( Eeff) + logConst;
296 if(logt3 > logmax) { logt3 = logmax; }
297 tot += t1*t2*std::exp(logt3);
G4DLLIMPORT std::ostream G4cout
void set(double x, double y, double z)
Hep3Vector & rotateUz(const Hep3Vector &)
Hep3Vector boostVector() const
HepLorentzVector & boost(double, double, double)
G4int GetNumberOfParticles() const
G4int GetNumberOfHoles() const
void SetNumberOfCharged(G4int value)
G4double GetExcitationEnergy() const
const G4LorentzVector & GetMomentum() const
G4int GetNumberOfExcitons() const
void SetMomentum(const G4LorentzVector &value)
void SetNumberOfParticles(G4int value)
G4int GetNumberOfCharged() const
void SetZandA_asInt(G4int Znew, G4int Anew)
static G4Pow * GetInstance()
G4double logfactorial(G4int Z)
G4ReactionProduct * PerformEmission(G4Fragment &aFragment)
G4VPreCompoundFragment * ChooseFragment()
void SetVector(pcfvector *avector)
static G4PreCompoundParameters * GetAddress()
G4double GetLevelDensity()
G4double GetFermiEnergy()
std::vector< G4VPreCompoundFragment * > * GetFragmentVector()
G4double GetNuclearMass() const
G4double GetBindingEnergy() const
G4ReactionProduct * GetReactionProduct() const
void SetMomentum(const G4LorentzVector &value)
virtual G4double GetKineticEnergy(const G4Fragment &aFragment)=0