Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VelocityTable.hh
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1//
2// ********************************************************************
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24// ********************************************************************
25//
26//
27// $Id$
28//
29//---------------------------------------------------------------
30//
31// G4VelocityTable.hh
32//
33// class description:
34// This class keeps a table of velocity as a function of
35// the ratio kinetic erngy and mass
36// This class is used by G4Track::CalculateVelocity
37//
38//---------------------------------------------------------------
39// created 17.Aug. 2011 H.Kurashige
40//
41
42#ifndef G4VelocityTable_h
43#define G4VelocityTable_h 1
44
45#include <vector>
46#include <iostream>
47#include "globals.hh"
48#include "G4ios.hh"
49
50//////////////
52//////////////
53{
54 // velocity table for massive particles used in CalculateVelocity
55 private:
56 typedef std::vector<G4double> G4VTDataVector;
57
58 public:
61
62 G4double Value(G4double theEnergy);
63 // Get the cross-section/energy-loss value corresponding to the
64 // given energy. An appropriate interpolation is used to calculate
65 // the value.
66
68
69 static void SetVelocityTableProperties(G4double t_max,
70 G4double t_min,
71 G4int nbin);
75
76 private:
77
78 size_t FindBinLocation(G4double theEnergy) const;
79 // Find the bin# in which theEnergy belongs - pure virtual function
80
81 G4double Interpolation() const;
82
83 G4double edgeMin; // Energy of first point
84 G4double edgeMax; // Energy of the last point
85
86 size_t numberOfNodes;
87
88 G4VTDataVector dataVector; // Vector to keep the crossection/energyloss
89 G4VTDataVector binVector; // Vector to keep energy
90 G4VTDataVector secDerivative; // Vector to keep second derivatives
91
92 G4double dBin; // Bin width - useful only for fixed binning
93 G4double baseBin; // Set this in constructor for performance
94
95 G4double lastEnergy; // Cache the last input value
96 G4double lastValue; // Cache the last output value
97 size_t lastBin; // Cache the last bin location
98
99 private:
100 void PrepareVelocityTable();
101
102 static G4VelocityTable* theInstance;
103 G4double maxT;
104 G4double minT;
105 G4int NbinT;
106};
107
108inline
109 G4double G4VelocityTable::Interpolation() const
110{
111 // Linear interpolation is used to get the value. If the give energy
112 // is in the highest bin, no interpolation will be Done. Because
113 // there is an extra bin hidden from a user at locBin=numberOfBin,
114 // the following interpolation is valid even the current locBin=
115 // numberOfBin-1.
116
117 G4double intplFactor = (lastEnergy-binVector[lastBin])
118 / (binVector[lastBin + 1]-binVector[lastBin]); // Interpol. factor
119
120 return dataVector[lastBin] +
121 ( dataVector[lastBin + 1]-dataVector[lastBin] ) * intplFactor;
122}
123
124#endif
125
126
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
static G4VelocityTable * GetVelocityTable()
static void SetVelocityTableProperties(G4double t_max, G4double t_min, G4int nbin)
G4double Value(G4double theEnergy)
static G4double GetMaxTOfVelocityTable()
static G4double GetMinTOfVelocityTable()
static G4int GetNbinOfVelocityTable()