#include <G4VisCommandsGeometrySet.hh>
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Static Public Member Functions inherited from G4VVisCommand |
static void | SetVisManager (G4VisManager *) |
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Protected Types inherited from G4VVisCommandGeometry |
typedef std::map< G4LogicalVolume *, constG4VisAttributes * >::const_iterator | VisAttsMapIterator |
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Protected Member Functions inherited from G4VVisCommandGeometrySet |
void | Set (G4String logVolName, const G4VVisCommandGeometrySetFunction &, G4int requestedDepth) |
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void | SetLVVisAtts (G4LogicalVolume *, const G4VVisCommandGeometrySetFunction &, G4int depth, G4int requestedDepth) |
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Protected Member Functions inherited from G4VVisCommand |
void | UpdateVisManagerScene (const G4String &sceneName="") |
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G4String | ItoS (G4int i) |
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G4String | DtoS (G4double a) |
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G4String | BtoS (G4bool b) |
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G4int | StoI (G4String s) |
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G4double | StoD (G4String s) |
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G4bool | StoB (G4String s) |
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void | AddUIcommand (G4UIcommand *newCommand) |
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void | CreateDirectory (const G4String &path, const G4String &dsc) |
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template<typename T > |
T * | CreateCommand (const G4String &cname, const G4String &dsc) |
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Static Protected Member Functions inherited from G4VVisCommand |
static G4String | ConvertToString (G4double x, G4double y, const char *unitName) |
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static void | ConvertToDoublePair (const G4String ¶mString, G4double &xval, G4double &yval) |
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G4UIdirectory * | baseDir |
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G4String | baseDirName |
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Static Protected Attributes inherited from G4VVisCommandGeometry |
static std::map< G4LogicalVolume *, const G4VisAttributes * > | fVisAttsMap |
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Static Protected Attributes inherited from G4VVisCommand |
static G4VisManager * | fpVisManager = 0 |
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static G4Colour | fCurrentColour = G4Colour::White() |
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static G4Colour | fCurrentTextColour = G4Colour::Blue() |
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static G4Text::Layout | fCurrentTextLayout = G4Text::left |
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static G4double | fCurrentLineWidth = 1. |
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static G4ModelingParameters::PVNameCopyNoPath | fCurrentTouchablePath |
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◆ G4VisCommandGeometrySetForceSolid()
G4VisCommandGeometrySetForceSolid::G4VisCommandGeometrySetForceSolid |
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Definition at line 351 of file G4VisCommandsGeometrySet.cc.
352{
354 fpCommand =
new G4UIcommand(
"/vis/geometry/set/forceSolid",
this);
356 ("Forces logical volume(s) always to be drawn solid (surface drawing),"
357 "\nregardless of the view parameters.");
358 fpCommand->
SetGuidance(
"\"all\" sets all logical volumes.");
360 ("Optionally propagates down hierarchy to given depth.");
362 parameter =
new G4UIparameter (
"logical-volume-name",
's', omitable =
true);
365 parameter =
new G4UIparameter(
"depth",
'd', omitable =
true);
368 ("Depth of propagation (-1 means unlimited depth).");
370 parameter =
new G4UIparameter(
"forceSolid",
'b', omitable =
true);
373}
void SetParameter(G4UIparameter *const newParameter)
void SetGuidance(const char *aGuidance)
void SetDefaultValue(const char *theDefaultValue)
void SetGuidance(const char *theGuidance)
◆ ~G4VisCommandGeometrySetForceSolid()
G4VisCommandGeometrySetForceSolid::~G4VisCommandGeometrySetForceSolid |
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virtual |
◆ GetCurrentValue()
◆ SetNewValue()
void G4VisCommandGeometrySetForceSolid::SetNewValue |
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G4UIcommand * |
command, |
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G4String |
newValue |
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) |
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virtual |
Reimplemented from G4UImessenger.
Definition at line 386 of file G4VisCommandsGeometrySet.cc.
388{
390 G4int requestedDepth;
392 std::istringstream iss(newValue);
393 iss >> name >> requestedDepth >> forceSolidString;
395
397 Set(name, setForceSolid, requestedDepth);
398}
static G4bool ConvertToBool(const char *st)
void Set(G4String logVolName, const G4VVisCommandGeometrySetFunction &, G4int requestedDepth)
The documentation for this class was generated from the following files: