Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VMarker.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// G4VMarker - base class for markers - circles, squares, etc.
31// John Allison 17/11/96.
32
33// Class Description:
34// G4VMarkers are 2-dimensional G4VVisPrims with the special
35// properties (a) of always facing the camera and (b) of having the
36// possibility of a size defined in screen units (pixels) or paper
37// units (points - there are 72 points per inch). The convention is
38// that if a world size is not specified, then the marker will be
39// drawn to the given screen size or paper size independent of the
40// viewing transformation in effect.
41//
42// "Size" means "overall size", e.g., diameter of circle, side of
43// square, height of text (but diameter and radius access functions
44// are defined to avoid ambiguity).
45//
46// So the user who constructs the marker decides whether it should be
47// drawn to a given size in world coordinates by setting the world
48// size. Alternatively, the user can set the screen size (internally,
49// the world size is set to zero) and the marker is drawn to its
50// screen size. Finally, the user may decide not to set any size; in
51// that case, it is drawn according to the sizes specified in the
52// default marker specified in G4ViewParameters.
53//
54// Also in G4ViewParameters is a "global marker scale" which is a
55// factor by which all marker sizes are multiplied before drawing.
56//
57// Thus the graphics system driver scene handler code might look like:
58//
59// void G4XXXGraphicsSceneHandler::AddPrimitive (const G4Circle& circle) {
60// G4bool hidden = !(fpView -> GetViewParameters().IsMarkerNotHidden());
61// const G4Colour& colour = GetColour (circle);
62// // Base class GetColour.
63// G4VMarker::FillStyle style = circle.GetFillStyle();
64// const G4Point3D& centre = circle.GetPosition();
65// MarkerSizeType sizeType;
66// G4double size = GetMarkerSize (circle, sizeType);
67// switch (sizeType) {
68// default:
69// case screen:
70// // Draw in screen coordinates.
71// // ...
72// break;
73// case world:
74// // Draw in world coordinates.
75// // ...
76// break;
77// }
78// }
79// Class Description - End:
80
81
82#ifndef G4VMARKER_HH
83#define G4VMARKER_HH
84
85#include "globals.hh"
86#include "G4Visible.hh"
87#include "G4Point3D.hh"
88#include "G4Colour.hh"
89#include "G4Color.hh"
90
91class G4VMarker: public G4Visible {
92
93 friend std::ostream& operator << (std::ostream& os, const G4VMarker&);
94
95public: // With description
96
99
100 //////////////////////////////////////////////////////
101 // Constructors...
102 G4VMarker ();
103 G4VMarker (const G4VMarker&);
105
106 //////////////////////////////////////////////////////
107 // Destructor...
108 virtual ~G4VMarker ();
109
110 //////////////////////////////////////////////////////
111 // Assignment...
113
114 //////////////////////////////////////////////////////
115 // Logical...
116 G4bool operator != (const G4VMarker&) const;
117
118 /////////////////////////////////////////////////////
119 // Get functions...
121 SizeType GetSizeType () const;
129
130 /////////////////////////////////////////////////////
131 // Set functions...
132 void SetPosition (const G4Point3D&);
133 void SetSize (SizeType, G4double);
143
144 // Access functions to the string for user customizable information
145 virtual const G4String& GetInfo() const;
146 virtual void SetInfo( const G4String& info );
147
148private:
149 G4Point3D fPosition;
150 G4double fWorldSize; // Default 0. means use screen size.
151 G4double fScreenSize; // Default 0. means use global default.
152 FillStyle fFillStyle;
153
154 // String for user customizable information
155 G4String fInfo ;
156
157};
158
159#include "G4VMarker.icc"
160
161#endif
double G4double
Definition: G4Types.hh:64
bool G4bool
Definition: G4Types.hh:67
void SetDiameter(SizeType, G4double)
SizeType GetSizeType() const
Definition: G4VMarker.cc:112
void SetWorldRadius(G4double)
virtual void SetInfo(const G4String &info)
FillStyle GetFillStyle() const
G4double GetScreenSize() const
void SetSize(SizeType, G4double)
Definition: G4VMarker.cc:119
void SetWorldDiameter(G4double)
void SetScreenSize(G4double)
G4double GetScreenRadius() const
G4double GetWorldDiameter() const
void SetFillStyle(FillStyle)
G4VMarker & operator=(const G4VMarker &)
Definition: G4VMarker.cc:65
void SetWorldSize(G4double)
G4Point3D GetPosition() const
G4bool operator!=(const G4VMarker &) const
Definition: G4VMarker.cc:76
virtual ~G4VMarker()
Definition: G4VMarker.cc:63
void SetPosition(const G4Point3D &)
void SetScreenRadius(G4double)
G4double GetWorldSize() const
virtual const G4String & GetInfo() const
friend std::ostream & operator<<(std::ostream &os, const G4VMarker &)
Definition: G4VMarker.cc:89
void SetScreenDiameter(G4double)
void SetRadius(SizeType, G4double)
G4double GetScreenDiameter() const
G4double GetWorldRadius() const