Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4KDTree.hh
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25//
26// $Id: G4KDTree.hh 64057 2012-10-30 15:04:49Z gcosmo $
27//
28// Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr)
29//
30// WARNING : This class is released as a prototype.
31// It might strongly evolve or even disapear in the next releases.
32//
33// History:
34// -----------
35// 10 Oct 2011 M.Karamitros created
36//
37// -------------------------------------------------------------------
38
39#ifndef G4KDTREE_HH
40#define G4KDTREE_HH
41
42#include <vector>
43#include "G4KDTreeResult.hh"
44
45//__________________________________
46// Methods to act on kdnode
47// Methods defined in G4KDNode.cc :
49void Free(G4KDNode*&);
50void* GetData(G4KDNode*);
51const double* GetNodePosition(G4KDNode*);
52//__________________________________
53
54/**
55 * G4KDTree is used by the ITManager to locate the neareast neighbours.
56 * A kdtree sorts out node in such a way that it reduces the number of node check.
57 * The results of this search can be retrieved by G4KDTreeResultHandle.
58 */
59
61{
62 friend class G4KDNode ;
63 int fDim;
64 struct HyperRect *fRect;
65 void (*fDestr)(void*);
66 int fNbNodes;
67
68protected :
70
71public :
72 G4KDTree(int dim = 3);
73 virtual ~G4KDTree();
74
75 void Clear();
76
77 inline int GetDim();
78 inline void SetDataDestructor(void (*fDestr)(void*));
79
80 int GetNbNodes() { return fNbNodes; }
81 G4KDNode* GetRoot() { return fRoot ; }
82
83 // Insert and attache the data to a node at the specified position
84 // In return, it gives you the corresponding node
85 G4KDNode* Insert(const double *pos, void *data);
86 G4KDNode* Insert(const double& x, const double& y, const double& z, void *data); // 3D
87
88 /* Find one of the nearest nodes from the specified point.
89 *
90 * This function returns a pointer to a result set with at most one element.
91 */
92 G4KDTreeResultHandle Nearest( const double *pos);
93 G4KDTreeResultHandle Nearest( const double& x, const double& y, const double& z); // 3D
95
96 /* Find any nearest nodes from the specified point within a range.
97 *
98 * This function returns a pointer to a result set, which can be manipulated
99 * by the G4KDTreeResult.
100 * The returned pointer can be null as an indication of an error. Otherwise
101 * a valid result set is always returned which may contain 0 or more elements.
102 */
103 G4KDTreeResultHandle NearestInRange( const double *pos, const double& range);
104 G4KDTreeResultHandle NearestInRange( const double& x,
105 const double& y,
106 const double& z,
107 const double& range); // 3D
108 G4KDTreeResultHandle NearestInRange( G4KDNode* node, const double& range);
109
110protected :
111 void __Clear_Rec(G4KDNode *node) ;
112
113 int __NearestInRange(G4KDNode *node,
114 const double *pos,
115 const double& range_sq,
116 const double& range,
117 G4KDTreeResult& list,
118 int ordered,
119 G4KDNode *source_node = 0);
120
121 void __NearestToPosition(G4KDNode *node,
122 const double *pos,
123 G4KDNode *&result,
124 double *result_dist_sq,
125 struct HyperRect* fRect);
126
127 void __NearestToNode(G4KDNode *source_node,
128 G4KDNode *node,
129 const double *pos,
130 std::vector<G4KDNode*>& result,
131 double *result_dist_sq,
132 struct HyperRect* fRect,
133 int& nbresult) ;
134};
135
137{
138 return fDim ;
139}
140
141void G4KDTree::SetDataDestructor(void (*fct)(void*))
142{
143 fDestr = fct;
144}
145
146#endif // G4KDTREE_HH
void * GetData(G4KDNode *)
Definition: G4KDNode.cc:45
const double * GetNodePosition(G4KDNode *)
Definition: G4KDNode.cc:50
void InactiveNode(G4KDNode *)
Definition: G4KDNode.cc:57
void Free(G4KDNode *&)
Definition: G4KDNode.cc:63
void __NearestToNode(G4KDNode *source_node, G4KDNode *node, const double *pos, std::vector< G4KDNode * > &result, double *result_dist_sq, struct HyperRect *fRect, int &nbresult)
Definition: G4KDTree.cc:420
G4KDNode * GetRoot()
Definition: G4KDTree.hh:81
void SetDataDestructor(void(*fDestr)(void *))
Definition: G4KDTree.hh:141
int GetDim()
Definition: G4KDTree.hh:136
int __NearestInRange(G4KDNode *node, const double *pos, const double &range_sq, const double &range, G4KDTreeResult &list, int ordered, G4KDNode *source_node=0)
Definition: G4KDTree.cc:261
G4KDNode * fRoot
Definition: G4KDTree.hh:69
void __NearestToPosition(G4KDNode *node, const double *pos, G4KDNode *&result, double *result_dist_sq, struct HyperRect *fRect)
Definition: G4KDTree.cc:308
G4KDTreeResultHandle NearestInRange(const double *pos, const double &range)
Definition: G4KDTree.cc:561
G4KDNode * Insert(const double *pos, void *data)
Definition: G4KDTree.cc:221
G4KDTreeResultHandle Nearest(const double *pos)
Definition: G4KDTree.cc:386
virtual ~G4KDTree()
Definition: G4KDTree.cc:178
int GetNbNodes()
Definition: G4KDTree.hh:80
void __Clear_Rec(G4KDNode *node)
Definition: G4KDTree.cc:203
void Clear()
Definition: G4KDTree.cc:190