Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4eeToTwoPiModel.cc
Go to the documentation of this file.
1//
2// ********************************************************************
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25//
26// $Id$
27//
28// -------------------------------------------------------------------
29//
30// GEANT4 Class header file
31//
32//
33// File name: G4eeToTwoPiModel
34//
35// Author: Vladimir Ivanchenko
36//
37// Creation date: 25.10.2003
38//
39// Modifications:
40//
41//
42// -------------------------------------------------------------------
43//
44
45
46//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
47//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
48
49#include "G4eeToTwoPiModel.hh"
50#include "Randomize.hh"
52#include "G4SystemOfUnits.hh"
53#include "G4PionPlus.hh"
54#include "G4PionMinus.hh"
55#include "G4DynamicParticle.hh"
56#include "G4PhysicsVector.hh"
58#include "G4eeCrossSections.hh"
59
60//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
61
62using namespace std;
63
65 cross(cr)
66{
67 massPi = G4PionPlus::PionPlus()->GetPDGMass();
68 massRho = 775.5*MeV;
69}
70
71//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
72
74{}
75
76//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
77
79{
80 return 2.0*massPi;
81}
82
83//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
84
86{
87 return massRho;
88}
89
90//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
91
93{
94 G4double ee = std::min(HighEnergy(),e);
95 return cross->CrossSection2pi(ee);
96}
97
98//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
99
101 G4double emax) const
102{
103 G4double tmin = std::max(emin, 2.0*massPi);
104 G4double tmax = std::max(tmin, emax);
105 G4int nbins = (G4int)((tmax - tmin)/(5.*MeV));
106 G4PhysicsVector* v = new G4PhysicsLinearVector(emin,emax,nbins);
107 v->SetSpline(true);
108 return v;
109}
110
111//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
112
113void G4eeToTwoPiModel::SampleSecondaries(std::vector<G4DynamicParticle*>* newp,
114 G4double e, const G4ThreeVector& direction)
115{
116
117 G4double tkin = 0.5*e - massPi;
118 if(tkin < 0.0) tkin = 0.0;
119 G4double cost;
120 do {
121 cost = 2.0*G4UniformRand() - 1.0;
122 } while( G4UniformRand() > 1.0 - cost*cost );
123
124 G4double sint = sqrt(1.0 - cost*cost);
125 G4double phi = twopi * G4UniformRand();
126
127 G4ThreeVector dir(sint*cos(phi),sint*sin(phi), cost);
128 dir.rotateUz(direction);
129
130 // create G4DynamicParticle objects
131 G4DynamicParticle* pip =
133 G4DynamicParticle* pin =
135 newp->push_back(pip);
136 newp->push_back(pin);
137}
138
139//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
140
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
#define G4UniformRand()
Definition: Randomize.hh:53
Hep3Vector & rotateUz(const Hep3Vector &)
Definition: ThreeVector.cc:72
void SetSpline(G4bool)
static G4PionMinus * PionMinus()
Definition: G4PionMinus.cc:98
static G4PionPlus * PionPlus()
Definition: G4PionPlus.cc:98
G4double HighEnergy() const
G4double CrossSection2pi(G4double)
G4eeToTwoPiModel(G4eeCrossSections *)
virtual G4double PeakEnergy() const
virtual void SampleSecondaries(std::vector< G4DynamicParticle * > *, G4double, const G4ThreeVector &)
virtual G4double ComputeCrossSection(G4double) const
virtual G4PhysicsVector * PhysicsVector(G4double, G4double) const
virtual ~G4eeToTwoPiModel()
virtual G4double ThresholdEnergy() const