36#ifndef G4ExcitedLambdaConstructor_h
37#define G4ExcitedLambdaConstructor_h 1
86 enum { LambdaIsoSpin = 0 };
89 static const char* name[
NStates ];
99 enum { NK=0, NKStar=1, SigmaPi=2, SigmaStarPi=3, LambdaGamma=4,
100 LambdaEta=5, LambdaOmega=6 };
114 return width[iState];
120 return iSpin[iState];
126 return iParity[iState];
132 return encodingOffset[iState];
142 }
else if ( iQ == 1 ){
145 }
else if ( iQ == 2 ){
virtual G4int GetEncodingOffset(G4int iState)
virtual G4double GetMass(G4int state, G4int iso)
G4ExcitedLambdaConstructor()
virtual G4String GetMultipletName(G4int iState)
virtual ~G4ExcitedLambdaConstructor()
virtual G4int GetiParity(G4int iState)
virtual G4String GetName(G4int iIso3, G4int iState)
virtual G4bool Exist(G4int)
virtual G4int GetQuarkContents(G4int, G4int)
virtual G4double GetWidth(G4int state, G4int iso)
virtual G4int GetiSpin(G4int iState)
virtual G4DecayTable * CreateDecayTable(const G4String &name, G4int iIso3, G4int iState, G4bool fAnti=false)