Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4Nucleon.hh
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27//
28#ifndef G4Nucleon_h
29#define G4Nucleon_h 1
30
31// ------------------------------------------------------------
32// GEANT 4 class header file
33//
34// ---------------- G4Nucleon ----------------
35// by Gunter Folger, May 1998.
36// class for a nucleon (inside a 3D Nucleus)
37// ------------------------------------------------------------
38
39#include "G4ThreeVector.hh"
40#include "G4LorentzVector.hh"
41#include "globals.hh"
43#include "G4Proton.hh"
44#include "G4Neutron.hh"
45
46#include "G4AntiProton.hh" // Uzhi Feb. 2011
47#include "G4AntiNeutron.hh" // Uzhi Feb. 2011
48
49#include "G4VKineticNucleon.hh"
50
51//#include "G4VSplitableHadron.hh"
53
55{
56
57 public:
58 G4Nucleon();
59 ~G4Nucleon();
60
61 inline int operator==(const G4Nucleon &right) const;
62 inline int operator!=(const G4Nucleon &right) const;
63 G4Nucleon& operator=(const G4Nucleon& right);
64
65 public:
66
67 inline void SetPosition(G4ThreeVector & aPosition) {thePosition = aPosition;}
68 virtual inline const G4ThreeVector & GetPosition() const {return thePosition;}
69
70 inline void SetMomentum(G4LorentzVector & aMomentum) {theMomentum = aMomentum;}
71 inline const G4LorentzVector& GetMomentum() const {return theMomentum;}
72 virtual inline const G4LorentzVector & Get4Momentum() const {return theMomentum;}
73
74 inline void SetBindingEnergy(G4double anEnergy) {theBindingE = anEnergy;}
75 inline G4double GetBindingEnergy() const {return theBindingE;}
76
77 inline void SetParticleType(G4Proton * aProton) {theParticleType = aProton;}
78 inline void SetParticleType(G4Neutron *aNeutron){theParticleType = aNeutron;}
79
80 inline void SetParticleType(G4AntiProton * aAntiProton) {theParticleType =aAntiProton;} //VU
81 inline void SetParticleType(G4AntiNeutron *aAntiNeutron){theParticleType =aAntiNeutron;}//VU
82
83
84 inline G4ParticleDefinition * GetParticleType() const {return theParticleType;}
85 virtual G4ParticleDefinition* GetDefinition() const {return theParticleType;}
86
87 inline void Boost(const G4ThreeVector & beta){ theMomentum.boost(beta); }
88 void Boost(const G4LorentzVector & aMomentum);
89
90 inline void Hit(G4VSplitableHadron *aHit) { theSplitableHadron=aHit;}
91// inline void Hit(G4int ) { isHit=true;}
92 inline void Hit(G4int )
93 {
94 theSplitableHadron=reinterpret_cast<G4VSplitableHadron *>(1111);
95 }
96 inline G4VSplitableHadron * GetSplitableHadron() const { return theSplitableHadron;}
97 inline G4bool AreYouHit() const { return theSplitableHadron!=0;}
98
99 private:
100
101 G4ThreeVector thePosition;
102 G4LorentzVector theMomentum;
103 G4double theBindingE;
104 G4ParticleDefinition * theParticleType;
105 G4VSplitableHadron * theSplitableHadron;
106
107
108};
109
110std::ostream & operator << (std::ostream &, const G4Nucleon&);
111
112inline int G4Nucleon::operator==(const G4Nucleon &right) const
113{
114 return this==&right;
115}
116inline int G4Nucleon::operator!=(const G4Nucleon &right) const
117{
118 return this!=&right;
119}
120
122{
123 if (this != &right)
124 {
125 thePosition=right.GetPosition();
126 theMomentum=right.Get4Momentum();
127 theBindingE=right.GetBindingEnergy();
128 theParticleType=right.GetDefinition();
129 theSplitableHadron=right.GetSplitableHadron();
130 }
131 return *this;
132}
133
134#endif
135
136
std::ostream & operator<<(std::ostream &, const G4Nucleon &)
Definition: G4Nucleon.cc:58
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
HepLorentzVector & boost(double, double, double)
void SetParticleType(G4AntiNeutron *aAntiNeutron)
Definition: G4Nucleon.hh:81
void SetParticleType(G4Neutron *aNeutron)
Definition: G4Nucleon.hh:78
G4bool AreYouHit() const
Definition: G4Nucleon.hh:97
G4Nucleon & operator=(const G4Nucleon &right)
Definition: G4Nucleon.hh:121
void SetMomentum(G4LorentzVector &aMomentum)
Definition: G4Nucleon.hh:70
G4VSplitableHadron * GetSplitableHadron() const
Definition: G4Nucleon.hh:96
G4ParticleDefinition * GetParticleType() const
Definition: G4Nucleon.hh:84
void Boost(const G4ThreeVector &beta)
Definition: G4Nucleon.hh:87
virtual const G4LorentzVector & Get4Momentum() const
Definition: G4Nucleon.hh:72
void Hit(G4VSplitableHadron *aHit)
Definition: G4Nucleon.hh:90
virtual const G4ThreeVector & GetPosition() const
Definition: G4Nucleon.hh:68
void Hit(G4int)
Definition: G4Nucleon.hh:92
G4double GetBindingEnergy() const
Definition: G4Nucleon.hh:75
void SetParticleType(G4Proton *aProton)
Definition: G4Nucleon.hh:77
void SetParticleType(G4AntiProton *aAntiProton)
Definition: G4Nucleon.hh:80
void SetPosition(G4ThreeVector &aPosition)
Definition: G4Nucleon.hh:67
void SetBindingEnergy(G4double anEnergy)
Definition: G4Nucleon.hh:74
int operator!=(const G4Nucleon &right) const
Definition: G4Nucleon.hh:116
~G4Nucleon()
Definition: G4Nucleon.cc:42
virtual G4ParticleDefinition * GetDefinition() const
Definition: G4Nucleon.hh:85
const G4LorentzVector & GetMomentum() const
Definition: G4Nucleon.hh:71
int operator==(const G4Nucleon &right) const
Definition: G4Nucleon.hh:112