Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4INCLIAvatar.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
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12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26// INCL++ intra-nuclear cascade model
27// Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
28// Davide Mancusi, CEA
29// Alain Boudard, CEA
30// Sylvie Leray, CEA
31// Joseph Cugnon, University of Liege
32//
33// INCL++ revision: v5.1.8
34//
35#define INCLXX_IN_GEANT4_MODE 1
36
37#include "globals.hh"
38
39/*
40 * IAvatar.cc
41 *
42 * \date 4 juin 2009
43 * \author Pekka Kaitaniemi
44 */
45
46#include "G4INCLIAvatar.hh"
47#include <sstream>
48
49namespace G4INCL {
50
51 long IAvatar::nextID = 1;
52
55 theTime(0.)
56 {
57 ID = nextID;
58 nextID++;
59 }
60
63 theTime(time)
64 {
65 ID = nextID;
66 nextID++;
67 }
68
70 }
71
72 std::string IAvatar::toString() {
73 std::stringstream entry;
74 std::stringstream particleString;
76 G4int numberOfParticles = 0;
77 for(ParticleIter i = pl.begin(); i != pl.end(); ++i) {
78 numberOfParticles++;
79 particleString << (*i)->getID() << " ";
80 }
81 if(numberOfParticles == 1) particleString << "-1";
82 entry << getID() << " "
83 << getType() << " "
84 << getTime() << " "
85 << particleString.str();
86 return entry.str();
87 }
88
90 {
92 IChannel *c = getChannel();
93 if( !c ) {
94 return new FinalState;
95 }
96 FinalState *fs = c->getFinalState();
97 fs = postInteraction(fs);
98 delete c;
99 return fs;
100 }
101
102}
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
G4INCL::FinalState * getFinalState()
long getID() const
virtual ParticleList getParticles() const =0
virtual G4INCL::IChannel * getChannel() const =0
virtual void preInteraction()=0
G4double getTime() const
virtual ~IAvatar()
virtual FinalState * postInteraction(FinalState *)=0
AvatarType getType() const
std::string toString()
virtual G4INCL::FinalState * getFinalState()=0
@ UnknownAvatarType
std::list< G4INCL::Particle * > ParticleList
std::list< G4INCL::Particle * >::const_iterator ParticleIter