Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4NeutronHPElasticFS.hh
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1//
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25//
26//
27// $Id$
28//
29// 25-08-06 New Final State type (refFlag==3 , Legendre (Low Energy) + Probability (High Energy) )
30// is added by T. KOI
31//
32#ifndef G4NeutronHPElasticFS_h
33#define G4NeutronHPElasticFS_h 1
34
35#include "globals.hh"
36#include "G4HadProjectile.hh"
37#include "G4HadFinalState.hh"
40#include "G4NeutronHPPartial.hh"
43#include "G4NeutronHPNames.hh"
44
46{
47 public:
48
50 {
51 hasXsec = false;
52 theCoefficients = 0;
53 theProbArray = 0;
54 }
56 {
57 if(theCoefficients!=0) delete theCoefficients;
58 if(theProbArray!=0) delete theProbArray;
59 }
60 void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType);
63 {
65 return theNew;
66 }
67
68 private:
69 G4int repFlag; // Legendre coeff(1), or probability array(2), or isotropic(0).
70 // add 3: for Legendre (Low Energy) + Probability (High Energy)
71 G4double tE_of_repFlag3; // transition energy in case of repFlag 3:
72 G4double targetMass; // in neutronmass units.
73 G4int frameFlag; // CMS or Lab system.
74
75 G4NeutronHPLegendreStore * theCoefficients; // the legendre coefficients
76 G4NeutronHPPartial * theProbArray; // the probability array p,costh for energy
77 G4NeutronHPInterpolator theInt; // interpolation
78
79 G4NeutronHPFastLegendre theLegend; // fast look-up for leg-integrals
80};
81#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType)
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack)
G4NeutronHPFinalState * New()