Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VFermiFragment.hh
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1//
2// ********************************************************************
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4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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25//
26// $Id$
27//
28// Hadronic Process: Nuclear De-excitations
29// by V. Lara (Nov 1998)
30//
31// Modifications:
32// 01.04.2011 General cleanup by V.Ivanchenko
33
34#ifndef G4VFermiFragment_h
35#define G4VFermiFragment_h 1
36
37#include "G4FragmentVector.hh"
38#include "globals.hh"
39
41{
42public:
43
44 G4VFermiFragment(G4int anA, G4int aZ, G4int Pol, G4double ExE);
45
46 virtual ~G4VFermiFragment();
47
48private:
49
51 const G4VFermiFragment & operator=(const G4VFermiFragment &right);
52 G4bool operator==(const G4VFermiFragment &right) const;
53 G4bool operator!=(const G4VFermiFragment &right) const;
54
55public:
56
57 virtual G4FragmentVector * GetFragment(const G4LorentzVector & aMomentum) const = 0;
58
59 inline G4int GetA(void) const
60 {
61 return A;
62 }
63
64 inline G4int GetZ(void) const
65 {
66 return Z;
67 }
68
69 inline G4int GetPolarization(void) const
70 {
71 return Polarization;
72 }
73
74 inline G4double GetExcitationEnergy(void) const
75 {
76 return ExcitEnergy;
77 }
78
79 inline G4double GetFragmentMass(void) const
80 {
81 return fragmentMass;
82 }
83
84 inline G4double GetTotalEnergy(void) const
85 {
87 }
88
89 inline G4bool IsStable() const
90 {
91 return isStable;
92 }
93
94protected:
95
97
99
101
103
105
107
108};
109
110
111#endif
112
113
std::vector< G4Fragment * > G4FragmentVector
Definition: G4Fragment.hh:65
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
virtual G4FragmentVector * GetFragment(const G4LorentzVector &aMomentum) const =0
G4int GetPolarization(void) const
G4int GetZ(void) const
G4bool IsStable() const
virtual ~G4VFermiFragment()
G4int GetA(void) const
G4double GetFragmentMass(void) const
G4double GetExcitationEnergy(void) const
G4double GetTotalEnergy(void) const