Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4RegularNavigation.hh
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1//
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18// * This code implementation is the result of the scientific and *
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25//
26//
27// $Id$
28//
29//
30// class G4RegularNavigation
31//
32// Class description:
33//
34// Utility for fast navigation in volumes containing a regular
35// parameterisation. If two contiguous voxels have the same material,
36// navigation does not stop at the surface
37
38// History:
39// - Created. P. Arce, May 2007
40// --------------------------------------------------------------------
41#ifndef G4RegularNavigation_HH
42#define G4RegularNavigation_HH
43
44#include <vector>
45
46#include "G4Types.hh"
47#include "G4ThreeVector.hh"
48
51class G4Navigator;
53
55{
56 public: // with description
57
60
62 const G4VPhysicalVolume* blockedVol,
63 const G4int blockedNum,
64 const G4ThreeVector& globalPoint,
65 const G4ThreeVector* globalDirection,
66 const G4bool pLocatedOnEdge,
67 G4ThreeVector& localPoint );
68 // Locate point using its position with respect to regular
69 // parameterisation container volume.
70
71 G4double ComputeStep( const G4ThreeVector& globalPoint,
72 const G4ThreeVector& globalDirection,
73 const G4double currentProposedStepLength,
74 G4double& newSafety,
75 G4NavigationHistory& history,
76 G4bool& validExitNormal,
77 G4ThreeVector& exitNormal,
78 G4bool& exiting,
79 G4bool& entering,
80 G4VPhysicalVolume *(*pBlockedPhysical),
81 G4int& blockedReplicaNo );
82 // Method never called because to be called the daughter has to be a
83 // 'regular' volume. This would only happen if the track is in the
84 // mother of voxels volume. But the voxels fill completely their mother,
85 // so when a track enters the mother it automatically enters a voxel.
86
88 G4ThreeVector& localPoint,
89 const G4ThreeVector& globalDirection,
90 const G4double currentProposedStepLength,
91 G4double& newSafety,
92 G4NavigationHistory& history,
93 G4bool& validExitNormal,
94 G4ThreeVector& exitNormal,
95 G4bool& exiting,
96 G4bool& entering,
97 G4VPhysicalVolume *(*pBlockedPhysical),
98 G4int& blockedReplicaNo,
99 G4VPhysicalVolume* pCurrentPhysical);
100 // Compute the step skipping surfaces when they separate voxels with
101 // equal materials. Loop to voxels until a different material is found:
102 // invokes G4NormalNavigation::ComputeStep() in each voxel and move the
103 // point to the next voxel.
104
105 G4double ComputeSafety( const G4ThreeVector& localPoint,
106 const G4NavigationHistory& history,
107 const G4double pProposedMaxLength=DBL_MAX );
108 // Method never called because to be called the daughter has to be a
109 // 'regular' volume. This would only happen if the track is in the
110 // mother of voxels volume. But the voxels fill completely their mother,
111 // so when a track enters the mother it automatically enters a voxel.
112
113 public: // without description
114
115 // Set and Get methods
116
117 void SetVerboseLevel(G4int level) { fverbose = level; }
118 void CheckMode(G4bool mode) { fcheck = mode; }
120 { fnormalNav = fnormnav; }
121
122 private:
123
124 G4int fverbose;
125 G4bool fcheck;
126
127 G4NormalNavigation* fnormalNav;
128 G4double kCarTolerance;
129};
130
131#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
void SetVerboseLevel(G4int level)
void CheckMode(G4bool mode)
void SetNormalNavigation(G4NormalNavigation *fnormnav)
G4bool LevelLocate(G4NavigationHistory &history, const G4VPhysicalVolume *blockedVol, const G4int blockedNum, const G4ThreeVector &globalPoint, const G4ThreeVector *globalDirection, const G4bool pLocatedOnEdge, G4ThreeVector &localPoint)
G4double ComputeSafety(const G4ThreeVector &localPoint, const G4NavigationHistory &history, const G4double pProposedMaxLength=DBL_MAX)
G4double ComputeStepSkippingEqualMaterials(G4ThreeVector &localPoint, const G4ThreeVector &globalDirection, const G4double currentProposedStepLength, G4double &newSafety, G4NavigationHistory &history, G4bool &validExitNormal, G4ThreeVector &exitNormal, G4bool &exiting, G4bool &entering, G4VPhysicalVolume *(*pBlockedPhysical), G4int &blockedReplicaNo, G4VPhysicalVolume *pCurrentPhysical)
G4double ComputeStep(const G4ThreeVector &globalPoint, const G4ThreeVector &globalDirection, const G4double currentProposedStepLength, G4double &newSafety, G4NavigationHistory &history, G4bool &validExitNormal, G4ThreeVector &exitNormal, G4bool &exiting, G4bool &entering, G4VPhysicalVolume *(*pBlockedPhysical), G4int &blockedReplicaNo)
#define DBL_MAX
Definition: templates.hh:83