Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLStoredXm.cc
Go to the documentation of this file.
1//
2// ********************************************************************
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25//
26//
27// $Id$
28//
29//
30// Andrew Walkden 10th February 1997
31// OpenGL graphics system factory.
32
33#ifdef G4VIS_BUILD_OPENGLXM_DRIVER
34
36#include "G4VSceneHandler.hh"
38#include "G4OpenGLViewer.hh"
39#include "G4OpenGLStoredXm.hh"
43
45 G4VGraphicsSystem ("OpenGLStoredXm",
46 "OGLSXm",
48 G4VGraphicsSystem::threeD)
49{
51 G4OpenGLXmViewerMessenger::GetInstance();
52}
53
55 G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this, name);
56 return pScene;
57}
58
60 G4VViewer* pView =
61 new G4OpenGLStoredXmViewer ((G4OpenGLStoredSceneHandler&) scene, name);
62 if (pView) {
63 if (pView -> GetViewId () < 0) {
64 delete pView;
65 pView = 0;
66 G4cerr << "G4OpenGLStoredXm::CreateViewer: error flagged by"
67 " negative view id in G4OpenGLStoredXmViewer creation."
68 "\n Destroying view and returning null pointer." << G4endl;
69 }
70 }
71 else {
72 G4cerr << "G4OpenGLStoredXm::CreateViewer: null pointer on"
73 " new G4OpenGLStoredXmViewer." << G4endl;
74 }
75 return pView;
76}
77
78#endif
G4String G4VisFeaturesOfOpenGLSXm()
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cerr
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
static G4OpenGLViewerMessenger * GetInstance()