36#ifndef G4VGRAPHICSSYSTEM_HH
37#define G4VGRAPHICSSYSTEM_HH
96#include "G4VGraphicsSystem.icc"
std::ostream & operator<<(std::ostream &os, const G4VGraphicsSystem &gs)
void SetNickname(const G4String &)
void SetFunctionality(Functionality)
virtual G4bool IsUISessionCompatible() const
virtual G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name)=0
void SetName(const G4String &)
virtual G4VSceneHandler * CreateSceneHandler(const G4String &name)=0
const G4String & GetNickname() const
Functionality GetFunctionality() const
const G4String & GetDescription() const
Functionality fFunctionality
void SetDescription(const G4String &)
const G4String & GetName() const
virtual ~G4VGraphicsSystem()