Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4FukuiRenderer.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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14// * regarding this software system or assume any liability for its *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// Satoshi TANAKA
31// Fukui Renderer factory.
32
33//=================//
34#if defined (G4VIS_BUILD_DAWN_DRIVER) || defined (G4VIS_USE_DAWN)
35//=================//
36
37#ifndef G4FUKUI_RENDERER_HH
38#define G4FUKUI_RENDERER_HH
39
40#include "G4VGraphicsSystem.hh"
41#include "G4FRClientServer.hh"
42
43 //----- prototype
44class G4VSceneHandler ;
45
46 //---------------------------------//
47 //----- class G4FukuiRenderer -----//
48 //---------------------------------//
49class G4FukuiRenderer: public G4VGraphicsSystem {
50
51public:
52 G4FukuiRenderer ();
53 virtual ~G4FukuiRenderer ();
55 G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
56
57 G4FRClientServer& GetPrimDest() { return fPrimDest ; }
58
59 //----- inter-process communication
60 enum { IP_UNIX, IP_INET };
61 enum { FR_MAX_PORT_INCR = 10 };
62 G4bool IsUnixDomain() const { return (fIPMode == G4FukuiRenderer::IP_UNIX); }
63 G4bool IsInetDomain() const { return (fIPMode == G4FukuiRenderer::IP_INET); }
64 void UseInetDomainAuto();
65 void UseInetDomain();
66 void UseBSDUnixDomainAuto();
67 void ConnectPort( int max_port_incr = FR_MAX_PORT_INCR);
68
69 G4bool IsGUIMode (void) { return flag_use_gui ; }
70 G4bool IsConnected (void) { return flag_connected ; }
71
72public:
73 //----- inter-process communication
74 G4FRClientServer fPrimDest ;
75
76private:
77 int fIPMode ;
78 G4bool flag_use_gui ;
79 G4int flag_connected ;
80};
81
82#endif
83#endif //G4VIS_BUILD_DAWN_DRIVER
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
virtual G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name)=0
virtual G4VSceneHandler * CreateSceneHandler(const G4String &name)=0